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		<title><![CDATA[Maratis forum - Development udpates]]></title>
		<link>http://forum.maratis3d.com/viewtopic.php?id=95</link>
		<description><![CDATA[The most recent posts in Development udpates.]]></description>
		<lastBuildDate>Sat, 10 Dec 2011 09:21:33 +0000</lastBuildDate>
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			<title><![CDATA[Re: Development udpates]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=933#p933</link>
			<description><![CDATA[<p>Hi,</p><p>I started studying a bullet particles approach to be able to have physics on particles,<br />we&#039;ll let you know how it&#039;s going <img src="http://forum.maratis3d.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>In the meanwhile, any suggestions are welcome of course</p>]]></description>
			<author><![CDATA[dummy@example.com (anael)]]></author>
			<pubDate>Sat, 10 Dec 2011 09:21:33 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=933#p933</guid>
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			<title><![CDATA[Re: Development udpates]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=931#p931</link>
			<description><![CDATA[<p>Any idea of a particle update ? <img src="http://forum.maratis3d.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p><p>cheers<br />gm</p>]]></description>
			<author><![CDATA[dummy@example.com (VeganDev)]]></author>
			<pubDate>Fri, 09 Dec 2011 18:55:18 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=931#p931</guid>
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			<title><![CDATA[Re: Development udpates]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=881#p881</link>
			<description><![CDATA[<div class="quotebox"><cite>anael wrote:</cite><blockquote><p>yes, I think particles will be the next step,<br />I already have some code.</p></blockquote></div><p>Hi there and again thx for maratis <img src="http://forum.maratis3d.com/img/smilies/wink.png" width="15" height="15" alt="wink" /><br />I was just wondering what the status of particles was ? <img src="http://forum.maratis3d.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p><p>ty<br />gm</p>]]></description>
			<author><![CDATA[dummy@example.com (VeganDev)]]></author>
			<pubDate>Tue, 22 Nov 2011 18:12:56 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=881#p881</guid>
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			<title><![CDATA[Re: Development udpates]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=357#p357</link>
			<description><![CDATA[<p>yes, I think particles will be the next step,<br />I already have some code.</p>]]></description>
			<author><![CDATA[dummy@example.com (anael)]]></author>
			<pubDate>Tue, 31 May 2011 09:54:00 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=357#p357</guid>
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			<title><![CDATA[Re: Development udpates]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=356#p356</link>
			<description><![CDATA[<p>Good news</p><p>Chances for the particle system anytime soon?</p>]]></description>
			<author><![CDATA[dummy@example.com (Vegas)]]></author>
			<pubDate>Mon, 30 May 2011 19:37:23 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=356#p356</guid>
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			<title><![CDATA[Development udpates]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=352#p352</link>
			<description><![CDATA[<p>News from the 28 May 2011 :</p><p>- IPhone publishing, multitouch/accelerometer support, OpenGLES1 (OpenGLES2 started) : Thanks to Skumancer<br />- Fixed renderer and standard renderer optim<br />- Automatic occlusion culling (Standard renderer only)<br />- General bug fixes and improvements</p><p>Current sources can be found here (svn) :<br /><a href="http://code.google.com/p/maratis/source/checkout">http://code.google.com/p/maratis/source/checkout</a></p><p>We are still searching a Linux contributor to port the MWindow class to Linux,<br />and others to add features like new script functions and behaviors, Collada mesh loader, etc.</p><p>Thank you !</p><p>Anaël.</p>]]></description>
			<author><![CDATA[dummy@example.com (anael)]]></author>
			<pubDate>Sat, 28 May 2011 16:44:08 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=352#p352</guid>
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