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		<title><![CDATA[Maratis forum - Maratis Game Creation Starter Pack?]]></title>
		<link>http://forum.maratis3d.com/viewtopic.php?id=954</link>
		<description><![CDATA[The most recent posts in Maratis Game Creation Starter Pack?.]]></description>
		<lastBuildDate>Mon, 05 May 2014 18:04:33 +0000</lastBuildDate>
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			<title><![CDATA[Re: Maratis Game Creation Starter Pack?]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=6755#p6755</link>
			<description><![CDATA[<p>Vegas has a script and project for orthographic(2d) style games:</p><p><a href="http://forum.maratis3d.com/viewtopic.php?id=967">http://forum.maratis3d.com/viewtopic.php?id=967</a></p>]]></description>
			<author><![CDATA[dummy@example.com (Tutorial Doctor)]]></author>
			<pubDate>Mon, 05 May 2014 18:04:33 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=6755#p6755</guid>
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			<title><![CDATA[Re: Maratis Game Creation Starter Pack?]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=6677#p6677</link>
			<description><![CDATA[<p>I am going to put additional scripts in a main script file using dofile, and somehow get them to all work in one project. I might just create several levels for one project. We will see.</p><p>Edit: Scratch that, it would take too long to move all the dependencies into the right place.</p><p>Edit: Okay, I have all the scripts set up, now I am going to start making tiny little useful functions. I added scripts for each Function category (lights.lua camera.lua etc). I also copied and pasted in all of the API functions into the scripts so you don&#039;t have to keep referencing the wiki. </p><p>If I can get dofile() to jump up a directory correctly, I can organize them better.</p>]]></description>
			<author><![CDATA[dummy@example.com (Tutorial Doctor)]]></author>
			<pubDate>Wed, 02 Apr 2014 16:13:32 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=6677#p6677</guid>
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			<title><![CDATA[Re: Maratis Game Creation Starter Pack?]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=6669#p6669</link>
			<description><![CDATA[<p>I want to include particles also. Here is a link to the system I will include:</p><p><a href="http://forum.maratis3d.com/viewtopic.php?id=794">http://forum.maratis3d.com/viewtopic.php?id=794</a></p>]]></description>
			<author><![CDATA[dummy@example.com (Tutorial Doctor)]]></author>
			<pubDate>Sun, 30 Mar 2014 13:18:19 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=6669#p6669</guid>
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			<title><![CDATA[Re: Maratis Game Creation Starter Pack?]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=6640#p6640</link>
			<description><![CDATA[<p>Anyone have any ideas of standard phrases that I can generate with this text to speech app? So far I have:</p><p>Animating...<br />Walking...<br />Running..<br />Idling...<br />Jumping...</p><p>Falling...<br />I see something...<br />I hear something...<br />I feel something...<br />I smell something...<br />I taste something...</p><p>Game Over...<br />I am indoors.<br />I am outdoors.</p><p>Who turned on the lights?<br />Who turned off the lights?</p><p>Can&#039;t go this way!<br />Moving forward.<br />Moving backward.<br />Turning right.<br />Turning left.</p><br /><p>I don&#039;t think these phrases can be applied in a variety of cases. Just wondering if anyone has any ideas. </p><p>Perhaps I can use the voices for debugging purposes. For instance, I can play a voice when a collision happens, or when the character starts an animation. If the character is walking, I will play a voice that says &quot;walking.&quot; </p><p>I use the voices in a similar way in my senses system level.</p>]]></description>
			<author><![CDATA[dummy@example.com (Tutorial Doctor)]]></author>
			<pubDate>Wed, 26 Mar 2014 02:44:45 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=6640#p6640</guid>
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			<title><![CDATA[Re: Maratis Game Creation Starter Pack?]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=6638#p6638</link>
			<description><![CDATA[<p>Okay. Will do. I am going to clean it up and organize it first though. I remembered I had a Box.com account that gave me like 50GB or 500GB (can&#039;t remember) so I could upload all files. But to keep it light, I will pick and choose. I will also organize the scripts and comment them (so that they are legible). </p><p>I am going to make a different character first though (doesn&#039;t take long, because I am using quidam studio). I also animate my characters with A custom Blender download:</p><p><a href="http://blenderartists.org/forum/showthread.php?279052-BEPUik-Full-Body-Inverse-Kinematics">http://blenderartists.org/forum/showthr &#133; Kinematics</a></p><p>I will upload the blend files also.</p>]]></description>
			<author><![CDATA[dummy@example.com (Tutorial Doctor)]]></author>
			<pubDate>Wed, 26 Mar 2014 01:04:25 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=6638#p6638</guid>
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			<title><![CDATA[Re: Maratis Game Creation Starter Pack?]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=6637#p6637</link>
			<description><![CDATA[<p>I wished everything <img src="http://forum.maratis3d.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p><p>well if you can pack this:<br />-sponza level<br />-your character (blender file not essential if you dont want to upload it)<br />-sounds<br />-fonts<br />-movement/camera scripts you already made</p><p>that will be great</p>]]></description>
			<author><![CDATA[dummy@example.com (Vegas)]]></author>
			<pubDate>Wed, 26 Mar 2014 00:49:26 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=6637#p6637</guid>
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			<title><![CDATA[Re: Maratis Game Creation Starter Pack?]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=6635#p6635</link>
			<description><![CDATA[<p>I&#039;m trying to figure out what to submit, and how to submit it, and what to include. Perhaps I can upload 10 sounds and ten fonts. I want to upload a character with a &quot;good&quot; walk, idle, and run animation. Perhaps a jump and kneel animation also? </p><p>For testing in first person, I just use the Sponza level (instead of re-creating it myself). </p><p>What part would you like me to submit? I uploaded my senses system here:<br /><a href="http://forum.maratis3d.com/viewtopic.php?id=763">http://forum.maratis3d.com/viewtopic.php?id=763</a></p>]]></description>
			<author><![CDATA[dummy@example.com (Tutorial Doctor)]]></author>
			<pubDate>Wed, 26 Mar 2014 00:17:26 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=6635#p6635</guid>
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			<title><![CDATA[Re: Maratis Game Creation Starter Pack?]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=6634#p6634</link>
			<description><![CDATA[<p>could you submit the current pack ? i have some movement/camera scripts that might help too</p>]]></description>
			<author><![CDATA[dummy@example.com (Vegas)]]></author>
			<pubDate>Wed, 26 Mar 2014 00:09:23 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=6634#p6634</guid>
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			<title><![CDATA[Re: Maratis Game Creation Starter Pack?]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=6630#p6630</link>
			<description><![CDATA[<p>Akira, the links you provided are a good resource for getting ideas for tutorials. I am going to try to do something with the suggestions here today.</p><p>Edit: Okay, so I have the same basic controls for a 3rd person character (started from scratch). </p><p>The character can change animations and move forward and back as well as spin left and right. I can also toggle cameras. I am still using a very basic mesh that doesn&#039;t have any complex clothing. The walk animation is a bit smoother now, but I don&#039;t have any transition poses from the end of the walk animation to the start of the idle animation (it just snaps to the first frame, which is okay for me). </p><p>How should I clean it up and package it though? I could include the Maps and Meshs folder, as well as the Blender file (for editing). I still don&#039;t want to package this particular one, as it doesn&#039;t have a good looking mesh. I am going to try to get a decent one done now.</p>]]></description>
			<author><![CDATA[dummy@example.com (Tutorial Doctor)]]></author>
			<pubDate>Tue, 25 Mar 2014 20:29:12 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=6630#p6630</guid>
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			<title><![CDATA[Re: Maratis Game Creation Starter Pack?]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=6570#p6570</link>
			<description><![CDATA[<p>Good tips. Vegas. The other day I stumbled across a post about a Starfish rig. It is a rig with only 5 bones that can fully animate a character. This would make the rigging process faster for me.</p><p>I was looking for environments the other day, I will try blendswap. Thanks. I forget which file type can be used for 3dsound. I found out the other day that I can use <strong>.aiff</strong> in maratis, which is perfect, because the text to speech app I use only exports aiff, so the human voice files will be easy to create. MP3 isn&#039;t supported, so I had to convert all 2,000 sound effects to .wav</p>]]></description>
			<author><![CDATA[dummy@example.com (Tutorial Doctor)]]></author>
			<pubDate>Wed, 05 Mar 2014 15:30:43 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=6570#p6570</guid>
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			<title><![CDATA[Re: Maratis Game Creation Starter Pack?]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=6567#p6567</link>
			<description><![CDATA[<div class="quotebox"><blockquote><p>The Pack is at 2.5GB with only sounds and fonts.</p></blockquote></div><p>That&#039;s insane indeed ^^</p><p>imo a started pack should not be over 50mo or 100mo at the very max, <br />even in 50 mega you can put a lot of stuff<br />but for the pack i suggest to provide only what people really need to make experiments,<br />like a fully animated character (here i suggest making use of <a href="http://opengameart.org/content/platformer-animations">Clint Bellanger&#039;s platformer animations</a> as main character, it&#039;s about perfect for that purpose <img src="http://forum.maratis3d.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>+ few environments (theres is alot of these on blender swap)<br />+ different types of controls and differents camera views</p><p>for scripts, personnaly i prefer scripts in very small, isolated examples, where you have -only- what&#039;s needed to run the example, so you don&#039;t get confused by all the other stuff around, and can easily copy/adapt it to your needs if you wish,<br />i think it will be chaos if you use a single project to show multiple completely different things, but that&#039;s just me</p><p>for sounds, maybe it will be best to provide like 10 sounds of each &quot;universe&quot; (see below)<br />and class them like this, or something :</p><p>UNIVERSE &gt; OBJECT TYPE &gt; SOUND ACTION</p><p>example :</p><p>Scifi_door_open<br />Scifi_door_close<br />Scifi_gui_click<br />Scifi_gui_cursor_move<br />Scifi_explosion_EMPgrenade</p><p>Medieval_door_open<br />Medieval_gui_click<br />Medieval_explosion_barrel</p><p>Retro_jump<br />Retro_shoot_laser<br />Retro_shoot_shotgun</p><p>etc..</p><p>will be even better if they are all at the same gain and all ready for 3D use so<br /> people won&#039;t have to struggle with the settings</p>]]></description>
			<author><![CDATA[dummy@example.com (Vegas)]]></author>
			<pubDate>Wed, 05 Mar 2014 08:53:12 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=6567#p6567</guid>
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			<title><![CDATA[Re: Maratis Game Creation Starter Pack?]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=6565#p6565</link>
			<description><![CDATA[<p>That&#039;s crazy! I think, that the users should download sounds and fonts when they need them only some links are needed to point to them.<br />More tuts on the wiki should be add like for example to try to transfer some Unity3d tuts to Maratis, so that new users can start from them.<br />Like this:<br /><a href="http://www.saintannsny.org/depart/computer/classes/gameprog/miker_unity_scripting_tutorial.html">http://www.saintannsny.org/depart/compu &#133; orial.html</a><br />and this: <a href="http://forum.unity3d.com/threads/103421-Unity-Lesson-1-Draft">http://forum.unity3d.com/threads/103421 &#133; on-1-Draft</a></p>]]></description>
			<author><![CDATA[dummy@example.com (Akira_san)]]></author>
			<pubDate>Tue, 04 Mar 2014 19:52:21 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=6565#p6565</guid>
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			<title><![CDATA[Re: Maratis Game Creation Starter Pack?]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=6564#p6564</link>
			<description><![CDATA[<p>The Pack is at 2.5GB with only sounds and fonts. There is nowhere I could upload that much stuff at once (for free). <br />I wish there were a free and secure service for large file hosting. Right now I am using Dropbox and Google Sites but Google Sites has a limit of 20MB per file, and a maximum 100mb for each site. I have the free version of Dropbox(2GB). </p><p>This is why we need some sort of content store.</p>]]></description>
			<author><![CDATA[dummy@example.com (Tutorial Doctor)]]></author>
			<pubDate>Tue, 04 Mar 2014 17:01:57 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=6564#p6564</guid>
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			<title><![CDATA[Re: Maratis Game Creation Starter Pack?]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=6529#p6529</link>
			<description><![CDATA[<p>Yes genres is better.</p>]]></description>
			<author><![CDATA[dummy@example.com (Akira_san)]]></author>
			<pubDate>Sun, 02 Mar 2014 17:39:56 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=6529#p6529</guid>
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			<title><![CDATA[Re: Maratis Game Creation Starter Pack?]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=6528#p6528</link>
			<description><![CDATA[<p>Yes. The senses script is Lua. </p><p>Good idea about the starter packs for genres. I downloaded about 2,000 sounds yesterday. The file size is getting big. For the sounds and fonts I am at 350mb. So splitting it up by genres would be better.</p>]]></description>
			<author><![CDATA[dummy@example.com (Tutorial Doctor)]]></author>
			<pubDate>Sun, 02 Mar 2014 14:22:01 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=6528#p6528</guid>
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