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		<title><![CDATA[Maratis forum - Post Effects Plugin]]></title>
		<link>http://forum.maratis3d.com/viewtopic.php?id=958</link>
		<description><![CDATA[The most recent posts in Post Effects Plugin.]]></description>
		<lastBuildDate>Mon, 26 May 2014 21:36:56 +0000</lastBuildDate>
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			<title><![CDATA[Re: Post Effects Plugin]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=6826#p6826</link>
			<description><![CDATA[<p>Looks amazing, however i was unable to use it - i followed the instructions you gave, but i must do something wrong.<br />I will try again and describe the steps one by one if i don&#039;t succeed again</p>]]></description>
			<author><![CDATA[dummy@example.com (Vegas)]]></author>
			<pubDate>Mon, 26 May 2014 21:36:56 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=6826#p6826</guid>
		</item>
		<item>
			<title><![CDATA[Re: Post Effects Plugin]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=6583#p6583</link>
			<description><![CDATA[<p>Smart !</p>]]></description>
			<author><![CDATA[dummy@example.com (anael)]]></author>
			<pubDate>Sun, 09 Mar 2014 11:03:35 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=6583#p6583</guid>
		</item>
		<item>
			<title><![CDATA[Post Effects Plugin]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=6582#p6582</link>
			<description><![CDATA[<p>Hey community!</p><p>I finally brought my postFX plugin to a (hopefully) stable state!<br />I first wanted to integrate this functionality into the Maratis main engine but decided to make a modular and customizable plugin instead.</p><p>You can find it here: <a href="http://scary-squid.de/en/show-product.php?product=post-processing">http://scary-squid.de/en/show-product.p &#133; processing</a></p><p>You can operate the plugin completely with LUA code so no C++ needed to use it (well, you still have to compile the plugin).<br />There is a small glsl shader shipped with it which showcases some features. It is more or less a fast hack though.</p><p>Keybinding for the demo:</p><p>Up &amp; Down arrow: More bloom &amp; less bloom<br />Left &amp; Right arrow: Bigger radial blur sample distance &amp; smaller radial blur sample distance</p><p>Numpad 1: Bloom shader<br />Numpad 2: Radial blur shader</p><p>Have fun!<br />Sponk</p>]]></description>
			<author><![CDATA[dummy@example.com (Sponk)]]></author>
			<pubDate>Sun, 09 Mar 2014 10:41:14 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=6582#p6582</guid>
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