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		<title><![CDATA[Maratis forum - Scrolling textures example]]></title>
		<link>http://forum.maratis3d.com/viewtopic.php?id=96</link>
		<description><![CDATA[The most recent posts in Scrolling textures example.]]></description>
		<lastBuildDate>Fri, 03 Jun 2011 17:14:09 +0000</lastBuildDate>
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			<title><![CDATA[Re: Scrolling textures example]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=361#p361</link>
			<description><![CDATA[<p>cool ! <img src="http://forum.maratis3d.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>that&#039;s a good example, it&#039;s a good trick to use texture offset for animated water,<br />rivers, or water fall.</p>]]></description>
			<author><![CDATA[dummy@example.com (anael)]]></author>
			<pubDate>Fri, 03 Jun 2011 17:14:09 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=361#p361</guid>
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			<title><![CDATA[Scrolling textures example]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=359#p359</link>
			<description><![CDATA[<p>Simple Scrolling texture :<br /><span class="postimg"><img src="http://dl.dropbox.com/u/19970067/MaratisShots/Scrolling%20Textures/Fix.png" alt="PunBB bbcode test" /></span></p><p>Apply texture (seamless) on your 3d model</p><p>Make sure its UV mapped of course</p><p>Go on Animation view then :<br />Make sure you are on the first (1) frame on the timeline</p><p>Go under texture tab -&gt; Mapping, and put your cursor over &quot;Offset&quot;</p><p><span class="postimg"><img src="http://dl.dropbox.com/u/19970067/MaratisShots/Scrolling%20Textures/screenshot.7-1.png" alt="PunBB bbcode test" /></span></p><p>(Side note, hold left lick on X or Y offset to see the real-time results !)<br /><span class="postimg"><img src="http://dl.dropbox.com/u/19970067/MaratisShots/Scrolling%20Textures/Anim2.gif" alt="PunBB bbcode test" /></span></p><p>Press &quot;i&quot;, this will add a keyframe at frame 1, note that offset will turn yellow and there will be 3 options added on the graph editor, like you can see here :</p><p><span class="postimg"><img src="http://dl.dropbox.com/u/19970067/MaratisShots/Scrolling%20Textures/screenshot.7-2.png" alt="PunBB bbcode test" /></span><span class="postimg"><img src="http://dl.dropbox.com/u/19970067/MaratisShots/Scrolling%20Textures/screenshot.7-3.png" alt="PunBB bbcode test" /></span></p><p>On Graph editor window, Uncheck two of the offsets (depends on your needs, here i just enabled Y ) and move on last frame of the Timeline (200 in this case)<br />Put Offset Y on 1.00 , then put your mouse over Offset again and press &quot;i&quot;, that&#039;s adding another keyframe at frame 200.</p><p>So far,<br />we have 1 keyframe at frame 1 with Offset Y : 0.00<br />and 1 keyframe at frame 200 with Offset Y : 1.00 (from 0 to 1 = one complete loop)</p><p>Ok now, on the graph editor window, go on Key -&gt; Interpolation mode -&gt; Linear <br />That will change the curved line to a straight one</p><p>If u don&#039;t fucked up, graph should look like this :<br /><span class="postimg"><img src="http://dl.dropbox.com/u/19970067/MaratisShots/Scrolling%20Textures/graph%20%282%29.png" alt="PunBB bbcode test" /></span></p><p>Now export with maratis exporter (dont forget to activate animation)<br />And thats all.</p><p>In maratis, some examples :</p><p>Simple texture on an object (i failed frame rate of the gif here è_é dont worry its smoother in maratis)<br /><span class="postimg"><img src="http://dl.dropbox.com/u/19970067/MaratisShots/Scrolling%20Textures/Sans%20titre3.gif" alt="PunBB bbcode test" /></span></p><p>Scrolling texture + static normal on a plane<br /><span class="postimg"><img src="http://dl.dropbox.com/u/19970067/MaratisShots/Scrolling%20Textures/Sanfg2.gif" alt="PunBB bbcode test" /></span></p><p>Scrolling texture + scrolling normal on a plane<br /><span class="postimg"><img src="http://dl.dropbox.com/u/19970067/MaratisShots/Scrolling%20Textures/Donex2.gif" alt="PunBB bbcode test" /></span></p>]]></description>
			<author><![CDATA[dummy@example.com (Vegas)]]></author>
			<pubDate>Fri, 03 Jun 2011 16:49:33 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=359#p359</guid>
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