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		<title><![CDATA[Maratis forum - Maratis on CMake and SDL2]]></title>
		<link>http://forum.maratis3d.com/viewtopic.php?id=996</link>
		<description><![CDATA[The most recent posts in Maratis on CMake and SDL2.]]></description>
		<lastBuildDate>Thu, 03 Jul 2014 16:09:10 +0000</lastBuildDate>
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			<title><![CDATA[Re: Maratis on CMake and SDL2]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=6947#p6947</link>
			<description><![CDATA[<p>Great work, Sponk.</p>]]></description>
			<author><![CDATA[dummy@example.com (Akira_san)]]></author>
			<pubDate>Thu, 03 Jul 2014 16:09:10 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=6947#p6947</guid>
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		<item>
			<title><![CDATA[Re: Maratis on CMake and SDL2]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=6817#p6817</link>
			<description><![CDATA[<p>Ok, I didn&#039;t know about the WAV loader. <br />I guess it is not important since both work fine.</p><p>Sponk</p>]]></description>
			<author><![CDATA[dummy@example.com (Sponk)]]></author>
			<pubDate>Fri, 23 May 2014 21:31:07 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=6817#p6817</guid>
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		<item>
			<title><![CDATA[Re: Maratis on CMake and SDL2]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=6816#p6816</link>
			<description><![CDATA[<p>Hi Sponk,</p><p>good, I&#039;m also moving to CMake using Dahnielson work in the experimental branch :<br /><a href="https://code.google.com/p/maratis/source/browse/#svn%2Fbranches%2FExperimental">https://code.google.com/p/maratis/sourc &#133; perimental</a></p><p>I&#039;m currently cleaning and rewriting the editor to use MGui2 and unifying the different code bases.</p><p>By the way, there was already a standalone WAV loader here I don&#039;t know if you noticed :<br /><a href="https://github.com/Sponk/Maratis-1/blob/development/Additional/MLoaders/MWavSoundLoader.cpp">https://github.com/Sponk/Maratis-1/blob &#133; Loader.cpp</a></p>]]></description>
			<author><![CDATA[dummy@example.com (anael)]]></author>
			<pubDate>Fri, 23 May 2014 19:50:44 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=6816#p6816</guid>
		</item>
		<item>
			<title><![CDATA[Maratis on CMake and SDL2]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=6814#p6814</link>
			<description><![CDATA[<p>Hey all!</p><p>Dahnielson started porting the Maratis build system to CMake. He also started to implement SDL2 as the<br />platform dependant windowing and input system.</p><p>Since he does not seem to be very active on his GitHub repository I decided to take a look for myself.</p><p>I finished the port to SDL2, implemented a WAV file loader and fixed most issues with SDL2.<br />You now have the possibility to use either LuaJIT or plain Lua for your scripting, controlled by a simple CMake switch.</p><p>I am currently working on multithreading and networking as well as a headless mode for the Maratis player for creating dedicated server environments.</p><p>I can only test and compile on Linux, so if you have time to compile and run the code, please do and leave a comment <img src="http://forum.maratis3d.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>You can find my repository here:<br /><a href="https://github.com/Sponk/Maratis-1">https://github.com/Sponk/Maratis-1</a></p><p>Have fun with it!<br />Sponk</p>]]></description>
			<author><![CDATA[dummy@example.com (Sponk)]]></author>
			<pubDate>Fri, 23 May 2014 18:37:26 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=6814#p6814</guid>
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