Hey!

The Blender exporter is incompatible with Blender 2.63, PLEASE fix it as soon as possible. It's kind of an urgent issue considering that Blender is the main tool to use with Maratis. I also donated 5 euros so maybe that's some slight motivation big_smile

Here is the traceback:

Traceback (most recent call last):
  File "/home/isak/Software/Blender/2.63a/2.63/scripts/addons/maratis/export_maratis.py", line 892, in execute
    mesh.exportMaratis()
  File "/home/isak/Software/Blender/2.63a/2.63/scripts/addons/maratis/export_maratis.py", line 132, in exportMaratis
    self.getMaterials()
  File "/home/isak/Software/Blender/2.63a/2.63/scripts/addons/maratis/export_maratis.py", line 370, in getMaterials
    faces = mesh.faces
AttributeError: 'Mesh' object has no attribute 'faces'

I found it kind of odd because I did find faces in the BMesh type of the Blender API. I would have fixed it myself (and might try tomorrow) but right now I'm kind of confused.

Anyhow I'd appreciate a quickfix, especially before the new maratis version is out.

This is mostly Blender's fault so I'm not really blaming you. I wish their API could be more backwards compatible instead of making arbitrary changes all the time hmm

27

(1 replies, posted in Gossip)

Hello Maratis community!

I just wanted to write a quick post introducing myself.

My name is Isak, and I am a game developer from Sweden smile

I have been interested in trying Maratis for quite some time now. But I think it didn't have Linux support when I found it so I moved on for a while. I am now using the Linux beta version and it works pretty great! So I'm starting up a serious solo game project with this so I will probably be around here a lot asking for help and stuff like that!

Anyways I just wanted to say hi real quick.

See you around big_smile