Alright, I figured it out. It was the mouse acceleration coming from the Logitech drivers. When I just closed the Logitech program, everything worked perfectly.
Thanks for the help everyone!
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Maratis forum » Posts by inform880
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Alright, I figured it out. It was the mouse acceleration coming from the Logitech drivers. When I just closed the Logitech program, everything worked perfectly.
Thanks for the help everyone!
inform880 wrote:Any ideas on how to boost the FPS?
Not really a good solution, but you can try to call onSceneUpdate() just after setRotation(...).
This just freezes it, and causes a stack overflow, as you are calling the function within itself.
Alright, I tried a different mouse. The first one was a Logitech Bluetooth one and worked terribly. The other one, a wired Microsoft mouse, worked a lot better, even when I tried it with the original script. I have no idea why or how this is happening.
when you are using the editor with the mouse, for example to move an object or to rotate the view, is it slow too ?
Yes, it is slightly slow, but definitely not unusable.
I tried all of this, with no change in results.
Thanks anyway!
Any other ideas?
I think it's worth mentioning that I have been using Maratis all day and all of the sample projects run fine (except this one). I think I might try and look at what's being done when I call each of the functions in the Lua script. If that ddoesn't work, then I'll just make a game plugin that does what the Lua script does. I'd love to find the problem with this though.
This definitely helped a lot, but it still jumps the camera around a lot, even with a lot higher numbers. Is there a better way to get a better first person camera with the mouse in general, a smoother one?
no, windows 7 64 bit
Nope, using the standard renderer only makes the graphics look white
EDIT: I just reopened a completely unchanged download and the only thing that's lagging is the mouse input. When I move with the arrow keys, there is no lag.
EDIT 2: I don't think this is lag now. I think it's a problem with the game not looping fast enough. Any ideas on how to boost the FPS?
Hello!
I'm having a great time learning how to use Maratis, and with my C++/Blender background, so far its been great. I loaded the Sponza FPS example just fine, but when I run it, it runs slowly, maybe 5 fps. I've run other examples just fine, and played around with the Jules one for about an hour without problems. Any ideas on why it's running so slowly?
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Maratis forum » Posts by inform880
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