I think the game The Last of Us (I've never played it) is a really great example of a unique and different AAA video game title. It meshes the story within the game play really tightly, as I have observed in the several let's play videos of theRadBrad. I hope that both the indie and the AAA game development industry would be more focused in conveying a message or lesson through their games (though their are quite a lot of indie titles that already do this; Thomas was Alone is a good example of one).
2 2014-04-14 14:48:55
Re: Functions request (36 replies, posted in Scripting)
My requested functions would be (adopted from the Blender Game Engine):
1.) getAverageFrameRate() -> framerate
2.) getMaxLogicTic() -> ticrate
3.) getMaxPhysicsTic() -> ticrate
4.) getMaxLogicFrame() -> framerate
5.) getMaxPhysicsFrame() -> framerate
6.) setMaxLogicTic( ticrate )
7.) setMaxPhysicsTic( ticrate )
8.) setMaxLogicFrame( framerate )
9.) setMaxPhysicsFrame( framerate )