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(4 replies, posted in General)

Than you for your advice, I'll look into it tomorrow. Have a good day!

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(4 replies, posted in General)

Thank you! I'll look into that shader, might make things easier >.<
Anyway, what I mean by expansive planes, they would be large stretches of space in which one would be traveling, think No Man's Sky (https://www.youtube.com/watch?v=xpcoO7bTV48) or Elite Dangerous (https://www.elitedangerous.com/) those massive expanses of space that they travel in, I'm trying to figure our how to handle creating and using that.
[EDIT]: Also, thank you for showing me that shader, it's awesome. I have very minimal experience with shaders though, could you point me in the proper direction of a tutorial that would teach me how to add shaders to Maratis?

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(4 replies, posted in General)

Hello all! I've been lurking around here for a while now, although just now creating an account to post, and decided I should consult a mass of people who have a general idea of what they're doing. I'd dabbled with LUA before in some other programs, and suddenly find myself kinda at a standstill. I'm am looking for advice on how to create space environments within Maratis, is it possible to create expansive planes for objects to travel within? Still learning this program and love 3D modeling, though many models I create are generally low poly, sci-fi vehicles are my specialty, and I am just searching for a way to implement them.