How to dynamically create objects by script. I can't find this kind of functions in 'script doc'.
Is there any way for now?

2

(4 replies, posted in Bug report)

updated to r98 and the bad formated cpp file is ok now.

3

(4 replies, posted in Bug report)

MWin32Window.cpp is wrong.

4

(150 replies, posted in Engine)

I mean engine runs and loads media files(mesh, srcipt...) in from packed file, like nowadays commercial games do. it's good for publicing.