That's unfortunate. The game I'm making is a 3d game played like a 2d game. That alone knocks out at least 3 of my game ideas. Is there any way to make a 2d style 3d game without having to edit source? I've done c++ before but I'd rather not.
Hopefully locking certain axis is on the todo list.

Are you using the particle hair in blender, or textured planes?

I guess the title says it all. I'd like some objects locked to the Z axis, but I'm pretty sure it's not in the properties tag.

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(1 replies, posted in Scripting)

Any idea when the ability to add objects will be added in Lua? If anything a simple dupObject() function would be nice that just duplicated and activated a deactivated object.