i have test it and no error when exporting static meshes. I try to export a cube and it show up in maratis, but i just have one problem, how to properly give a static meshes a texture. FYI, i'm still a beginner in this stuff. In blender, after trial and error my cube has a texture in render mode but not have it in textured view. So, my cube have a black color in maratis but i think the exporter is work. Thanks to BitPuffin for converting the script to Blender 2.63a and anael for the script
1 2012-08-07 04:06:42
Re: Incompatibility with Blender 2.63[FIX NOW AVAILABLE!!] (35 replies, posted in Bug report)
2 2012-04-17 10:25:35
Re: Hello and some questions (12 replies, posted in General)
Ok, first of all, I've not been able to compile with python3, I've had to use python2, but you've already figured that much out.
Secondly, scons requires Visual Studio (or, at very least, Visual C++ Express) in order to do the compiling. You can download it for free at:
http://www.microsoft.com/visualstudio/e pp-express
It would appear that this is probably the problem (No installed VCs)
Thanks Nistur for the help
and maybe because i don't have any VCs it caused my prod/ folder empty
3 2012-04-17 10:03:08
Re: Hello and some questions (12 replies, posted in General)
1. i have python 3.2.3, is this the correct python? and can you explain how to compile using python and scons step by step?
2. the only examples that works is sponza fps and his driver is already upgraded, i think the same like you, maybe his VGA doesn't support evolved shaders
Okay, after trying some analysis, i downloaded a wrong python and after some ideas i did this to compile maratis
1. i right click the scons.py
2. choose edit with IDLE
3. and the choose run module or pressed F5
4. and it's compiling but i have this warning
Python 2.7.3 (default, Apr 10 2012, 23:24:47) [MSC v.1500 64 bit (AMD64)] on win32
Type "copyright", "credits" or "license()" for more information.
>>> ================================ RESTART ================================
>>>
scons: Reading SConscript files ...
scons: warning: No installed VCs
File "D:\Program Files (x86)\Maratis\trunk\dev\SConstruct", line 7, in <module>
scons: warning: No version of Visual Studio compiler found - C/C++ compilers most likely not set correctly
File "D:\Program Files (x86)\Maratis\trunk\dev\SConstruct", line 7, in <module>
scons: warning: VC version 9.0Exp not installed. C/C++ compilers are most likely not set correctly.
Installed versions are: []
File "D:\Program Files (x86)\Maratis\trunk\dev\SConstruct", line 27, in <module>
Build in release mode
Using 3rdparty libraries in folder: D:\Program Files (x86)\Maratis\3rdparty
scons: done reading SConscript files.
scons: Building targets ...
cl /Fobuild\win32_i386\release\3rdparty\bullet\BulletCollision\NarrowPhaseCollision\btConvexCast.obj /c "D:\Program Files (x86)\Maratis\3rdparty\bullet
\BulletCollision\NarrowPhaseCollision\btConvexCast.cpp" /TP /nologo /EHsc /nologo /GR /FC /W1 /O2 /Ot /MD /DWIN32 /D_MBCS /DNDEBUG /Ibuild\win32_i386\release\3rdparty
\bullet "/ID:\Program Files (x86)\Maratis\3rdparty\bullet"
scons: *** [build\win32_i386\release\3rdparty\bullet\BulletCollision\NarrowPhaseCollision\btConvexCast.obj] Error 1
scons: building terminated because of errors.
Traceback (most recent call last):
File "D:\Program Files (x86)\Maratis\trunk\dev\scons.py", line 190, in <module>
SCons.Script.main()
File "D:\Program Files (x86)\Maratis\trunk\dev\scons-local-2.0.1\SCons\Script\Main.py", line 1328, in main
sys.exit(exit_status)
SystemExit: 2
>>>
my question now is what thing cause this warning? and does my trick to compiling maratis is the same like anael told me?
4 2012-04-16 05:42:46
Re: Hello and some questions (12 replies, posted in General)
1. i have python 3.2.3, is this the correct python? and can you explain how to compile using python and scons step by step?
2. the only examples that works is sponza fps and his driver is already upgraded, i think the same like you, maybe his VGA doesn't support evolved shaders
5 2012-04-15 13:07:56
Re: Hello and some questions (12 replies, posted in General)
hello, rather than opening a new thread because i think one question thread is better than lot of question thread.
I have several question about maratis
1. How to compile maratis from SVN? because i'm still a newbie and want to learn more about maratis
2. my friend has a problem with maratis, he opened yo frankie demo and the level or mesh is not loaded, it's just showing entity like camera, light and player entity, when we try to play it, it's giving us blank screen. My friend laptop is core i5 with intel GMA that still support opengl 2. is it because my friend's VGA?
3. can maratis used to create 2D game?
thanks for the answer