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	<title type="html"><![CDATA[Maratis forum - Bullet script]]></title>
	<link rel="self" href="http://forum.maratis3d.com/extern.php?action=feed&amp;tid=509&amp;type=atom"/>
	<updated>2013-01-03T14:59:43Z</updated>
	<generator>PunBB</generator>
	<id>http://forum.maratis3d.com/viewtopic.php?id=509</id>
		<entry>
			<title type="html"><![CDATA[Re: Bullet script]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3201#p3201"/>
			<content type="html"><![CDATA[<p>And what does the co-ordinates mean with {100, 0, 0} in end1? Is it that it stops after it has reached 100 steps in the X-axis?</p><p>function onSceneUpdate()<br />&nbsp; &nbsp; &nbsp; &nbsp;start = {0, 0, 0}<br />&nbsp; &nbsp; &nbsp; &nbsp;end1 = {100, 0, 0}<br />&nbsp; &nbsp; &nbsp; &nbsp;point = rayHit(start, end, object)<br />&nbsp; &nbsp; &nbsp; &nbsp;if point then<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;print(point)<br />&nbsp; &nbsp; &nbsp; &nbsp;end<br />&nbsp; &nbsp;end</p><p>The way I see it is that you use &quot;object&quot; to see if it hits something within the range of start and end1, is this correct? And if so it prints out point in the Maratis-console.</p>]]></content>
			<author>
				<name><![CDATA[Pär]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=1252</uri>
			</author>
			<updated>2013-01-03T14:59:43Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3201#p3201</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bullet script]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3200#p3200"/>
			<content type="html"><![CDATA[<p><a href="http://www.mediafire.com/?ae969pctg5v04za">http://www.mediafire.com/?ae969pctg5v04za</a> Am I using the script correctly? I have put it just under the fire-section.</p>]]></content>
			<author>
				<name><![CDATA[Pär]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=1252</uri>
			</author>
			<updated>2013-01-03T14:52:53Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3200#p3200</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bullet script]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3198#p3198"/>
			<content type="html"><![CDATA[<p>Thank you, this is exactly what I was looking for. <img src="http://forum.maratis3d.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[Pär]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=1252</uri>
			</author>
			<updated>2013-01-03T14:40:34Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3198#p3198</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bullet script]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3197#p3197"/>
			<content type="html"><![CDATA[<p>You might have better result by using a ray-test :<br /><a href="http://wiki.maratis3d.org/index.php?title=RayHit">http://wiki.maratis3d.org/index.php?title=RayHit</a></p><p>A bullet is very small so it can miss the collision test I think.</p>]]></content>
			<author>
				<name><![CDATA[anael]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2</uri>
			</author>
			<updated>2013-01-03T14:11:28Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3197#p3197</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bullet script]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3192#p3192"/>
			<content type="html"><![CDATA[<p>Cool!</p>]]></content>
			<author>
				<name><![CDATA[Pär]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=1252</uri>
			</author>
			<updated>2013-01-03T01:51:26Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3192#p3192</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bullet script]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3188#p3188"/>
			<content type="html"><![CDATA[<p>You can check the asset section of the wiki for models, thats where I will be adding them. <a href="http://wiki.maratis3d.org/index.php?title=Assets">http://wiki.maratis3d.org/index.php?title=Assets</a></p><p>There is a mushroom in the Organic section if you need one.</p>]]></content>
			<author>
				<name><![CDATA[zester]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=516</uri>
			</author>
			<updated>2013-01-03T01:01:24Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3188#p3188</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bullet script]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3187#p3187"/>
			<content type="html"><![CDATA[<p>Yes! Thanks.</p>]]></content>
			<author>
				<name><![CDATA[Pär]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=1252</uri>
			</author>
			<updated>2013-01-03T00:22:59Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3187#p3187</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bullet script]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3185#p3185"/>
			<content type="html"><![CDATA[<p>Does this link work for you?<br /><a href="http://zester.googlecode.com/files/Sack.zip">http://zester.googlecode.com/files/Sack.zip</a></p>]]></content>
			<author>
				<name><![CDATA[zester]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=516</uri>
			</author>
			<updated>2013-01-02T23:51:07Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3185#p3185</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bullet script]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3181#p3181"/>
			<content type="html"><![CDATA[<p>Wow! It looks really good! Can you upload it to another mediasite? Google has a hard time.</p>]]></content>
			<author>
				<name><![CDATA[Pär]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=1252</uri>
			</author>
			<updated>2013-01-02T23:16:39Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3181#p3181</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bullet script]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3178#p3178"/>
			<content type="html"><![CDATA[<p>Here is a first attempt, Ill make differant sacks fter I finish with this ones texture.</p><p>Sack Full #1<br /><span class="postimg"><img src="http://i49.tinypic.com/13zzwvr.png" alt="http://i49.tinypic.com/13zzwvr.png" /></span></p><p><a href="https://doc-0s-9s-docs.googleusercontent.com/docs/securesc/kn2h0f2mmsb1en0mqliftma0c727jr56/381kub8jtlcmpjgmlgh1u9kp50irbe5i/1357164000000/08144209800705754310/08144209800705754310/0B-SqC_mLzgsseHVuTzJLV3Q2eXM?e=download">Download Link</a></p>]]></content>
			<author>
				<name><![CDATA[zester]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=516</uri>
			</author>
			<updated>2013-01-02T22:51:47Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3178#p3178</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bullet script]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3176#p3176"/>
			<content type="html"><![CDATA[<p>Nice!</p>]]></content>
			<author>
				<name><![CDATA[Pär]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=1252</uri>
			</author>
			<updated>2013-01-02T22:21:24Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3176#p3176</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bullet script]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3174#p3174"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Pär wrote:</cite><blockquote><p>Yes, exactly. <img src="http://forum.maratis3d.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>Well I will have to run some tests myself.</p></blockquote></div><p>Ok cool I can use bags like that also in my project.<br /><a href="http://forum.maratis3d.com/viewtopic.php?pid=3173#p3173">http://forum.maratis3d.com/viewtopic.php?pid=3173#p3173</a></p>]]></content>
			<author>
				<name><![CDATA[zester]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=516</uri>
			</author>
			<updated>2013-01-02T21:49:03Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3174#p3174</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bullet script]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3172#p3172"/>
			<content type="html"><![CDATA[<p>Yes, exactly. <img src="http://forum.maratis3d.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>Well I will have to run some tests myself.</p>]]></content>
			<author>
				<name><![CDATA[Pär]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=1252</uri>
			</author>
			<updated>2013-01-02T21:38:59Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3172#p3172</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bullet script]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3171#p3171"/>
			<content type="html"><![CDATA[<p>I did a collision test at differant velocities between three differant objects and everything worked fine. So I am not sure whats going wrong with your code.</p><div class="quotebox"><blockquote><p>Sure, I would love if you made a sack which I could use. I need a pile of sacks laying on top of each other.</p></blockquote></div><p>Like these? If yes both full and empty?<br /><span class="postimg"><img src="http://www.fallingpixel.com/products/38986/mains/000-3d-model-Previw0.jpg" alt="http://www.fallingpixel.com/products/38986/mains/000-3d-model-Previw0.jpg" /></span></p>]]></content>
			<author>
				<name><![CDATA[zester]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=516</uri>
			</author>
			<updated>2013-01-02T21:28:53Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3171#p3171</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bullet script]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3169#p3169"/>
			<content type="html"><![CDATA[<p>Im making an RPG game, there&#039;s no storyline but the game will have immense freedom and I&#039;m looking to make a dynamic world which reacts. A storyline can be added if wanted.</p><p>And I&#039;m focusing on making it multiplayer sometime later.</p><p>Sure, I would love if you made a sack which I could use. I need a pile of sacks laying on top of each other.</p>]]></content>
			<author>
				<name><![CDATA[Pär]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=1252</uri>
			</author>
			<updated>2013-01-02T21:02:41Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3169#p3169</id>
		</entry>
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