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		<title><![CDATA[Maratis forum - Bullet script]]></title>
		<link>http://forum.maratis3d.com/viewtopic.php?id=509</link>
		<description><![CDATA[The most recent posts in Bullet script.]]></description>
		<lastBuildDate>Thu, 03 Jan 2013 14:59:43 +0000</lastBuildDate>
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			<title><![CDATA[Re: Bullet script]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3201#p3201</link>
			<description><![CDATA[<p>And what does the co-ordinates mean with {100, 0, 0} in end1? Is it that it stops after it has reached 100 steps in the X-axis?</p><p>function onSceneUpdate()<br />&nbsp; &nbsp; &nbsp; &nbsp;start = {0, 0, 0}<br />&nbsp; &nbsp; &nbsp; &nbsp;end1 = {100, 0, 0}<br />&nbsp; &nbsp; &nbsp; &nbsp;point = rayHit(start, end, object)<br />&nbsp; &nbsp; &nbsp; &nbsp;if point then<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;print(point)<br />&nbsp; &nbsp; &nbsp; &nbsp;end<br />&nbsp; &nbsp;end</p><p>The way I see it is that you use &quot;object&quot; to see if it hits something within the range of start and end1, is this correct? And if so it prints out point in the Maratis-console.</p>]]></description>
			<author><![CDATA[dummy@example.com (Pär)]]></author>
			<pubDate>Thu, 03 Jan 2013 14:59:43 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3201#p3201</guid>
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		<item>
			<title><![CDATA[Re: Bullet script]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3200#p3200</link>
			<description><![CDATA[<p><a href="http://www.mediafire.com/?ae969pctg5v04za">http://www.mediafire.com/?ae969pctg5v04za</a> Am I using the script correctly? I have put it just under the fire-section.</p>]]></description>
			<author><![CDATA[dummy@example.com (Pär)]]></author>
			<pubDate>Thu, 03 Jan 2013 14:52:53 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3200#p3200</guid>
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			<title><![CDATA[Re: Bullet script]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3198#p3198</link>
			<description><![CDATA[<p>Thank you, this is exactly what I was looking for. <img src="http://forum.maratis3d.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[dummy@example.com (Pär)]]></author>
			<pubDate>Thu, 03 Jan 2013 14:40:34 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3198#p3198</guid>
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		<item>
			<title><![CDATA[Re: Bullet script]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3197#p3197</link>
			<description><![CDATA[<p>You might have better result by using a ray-test :<br /><a href="http://wiki.maratis3d.org/index.php?title=RayHit">http://wiki.maratis3d.org/index.php?title=RayHit</a></p><p>A bullet is very small so it can miss the collision test I think.</p>]]></description>
			<author><![CDATA[dummy@example.com (anael)]]></author>
			<pubDate>Thu, 03 Jan 2013 14:11:28 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3197#p3197</guid>
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			<title><![CDATA[Re: Bullet script]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3192#p3192</link>
			<description><![CDATA[<p>Cool!</p>]]></description>
			<author><![CDATA[dummy@example.com (Pär)]]></author>
			<pubDate>Thu, 03 Jan 2013 01:51:26 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3192#p3192</guid>
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			<title><![CDATA[Re: Bullet script]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3188#p3188</link>
			<description><![CDATA[<p>You can check the asset section of the wiki for models, thats where I will be adding them. <a href="http://wiki.maratis3d.org/index.php?title=Assets">http://wiki.maratis3d.org/index.php?title=Assets</a></p><p>There is a mushroom in the Organic section if you need one.</p>]]></description>
			<author><![CDATA[dummy@example.com (zester)]]></author>
			<pubDate>Thu, 03 Jan 2013 01:01:24 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3188#p3188</guid>
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			<title><![CDATA[Re: Bullet script]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3187#p3187</link>
			<description><![CDATA[<p>Yes! Thanks.</p>]]></description>
			<author><![CDATA[dummy@example.com (Pär)]]></author>
			<pubDate>Thu, 03 Jan 2013 00:22:59 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3187#p3187</guid>
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			<title><![CDATA[Re: Bullet script]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3185#p3185</link>
			<description><![CDATA[<p>Does this link work for you?<br /><a href="http://zester.googlecode.com/files/Sack.zip">http://zester.googlecode.com/files/Sack.zip</a></p>]]></description>
			<author><![CDATA[dummy@example.com (zester)]]></author>
			<pubDate>Wed, 02 Jan 2013 23:51:07 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3185#p3185</guid>
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			<title><![CDATA[Re: Bullet script]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3181#p3181</link>
			<description><![CDATA[<p>Wow! It looks really good! Can you upload it to another mediasite? Google has a hard time.</p>]]></description>
			<author><![CDATA[dummy@example.com (Pär)]]></author>
			<pubDate>Wed, 02 Jan 2013 23:16:39 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3181#p3181</guid>
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			<title><![CDATA[Re: Bullet script]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3178#p3178</link>
			<description><![CDATA[<p>Here is a first attempt, Ill make differant sacks fter I finish with this ones texture.</p><p>Sack Full #1<br /><span class="postimg"><img src="http://i49.tinypic.com/13zzwvr.png" alt="http://i49.tinypic.com/13zzwvr.png" /></span></p><p><a href="https://doc-0s-9s-docs.googleusercontent.com/docs/securesc/kn2h0f2mmsb1en0mqliftma0c727jr56/381kub8jtlcmpjgmlgh1u9kp50irbe5i/1357164000000/08144209800705754310/08144209800705754310/0B-SqC_mLzgsseHVuTzJLV3Q2eXM?e=download">Download Link</a></p>]]></description>
			<author><![CDATA[dummy@example.com (zester)]]></author>
			<pubDate>Wed, 02 Jan 2013 22:51:47 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3178#p3178</guid>
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		<item>
			<title><![CDATA[Re: Bullet script]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3176#p3176</link>
			<description><![CDATA[<p>Nice!</p>]]></description>
			<author><![CDATA[dummy@example.com (Pär)]]></author>
			<pubDate>Wed, 02 Jan 2013 22:21:24 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3176#p3176</guid>
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		<item>
			<title><![CDATA[Re: Bullet script]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3174#p3174</link>
			<description><![CDATA[<div class="quotebox"><cite>Pär wrote:</cite><blockquote><p>Yes, exactly. <img src="http://forum.maratis3d.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>Well I will have to run some tests myself.</p></blockquote></div><p>Ok cool I can use bags like that also in my project.<br /><a href="http://forum.maratis3d.com/viewtopic.php?pid=3173#p3173">http://forum.maratis3d.com/viewtopic.php?pid=3173#p3173</a></p>]]></description>
			<author><![CDATA[dummy@example.com (zester)]]></author>
			<pubDate>Wed, 02 Jan 2013 21:49:03 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3174#p3174</guid>
		</item>
		<item>
			<title><![CDATA[Re: Bullet script]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3172#p3172</link>
			<description><![CDATA[<p>Yes, exactly. <img src="http://forum.maratis3d.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>Well I will have to run some tests myself.</p>]]></description>
			<author><![CDATA[dummy@example.com (Pär)]]></author>
			<pubDate>Wed, 02 Jan 2013 21:38:59 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3172#p3172</guid>
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		<item>
			<title><![CDATA[Re: Bullet script]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3171#p3171</link>
			<description><![CDATA[<p>I did a collision test at differant velocities between three differant objects and everything worked fine. So I am not sure whats going wrong with your code.</p><div class="quotebox"><blockquote><p>Sure, I would love if you made a sack which I could use. I need a pile of sacks laying on top of each other.</p></blockquote></div><p>Like these? If yes both full and empty?<br /><span class="postimg"><img src="http://www.fallingpixel.com/products/38986/mains/000-3d-model-Previw0.jpg" alt="http://www.fallingpixel.com/products/38986/mains/000-3d-model-Previw0.jpg" /></span></p>]]></description>
			<author><![CDATA[dummy@example.com (zester)]]></author>
			<pubDate>Wed, 02 Jan 2013 21:28:53 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3171#p3171</guid>
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		<item>
			<title><![CDATA[Re: Bullet script]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3169#p3169</link>
			<description><![CDATA[<p>Im making an RPG game, there&#039;s no storyline but the game will have immense freedom and I&#039;m looking to make a dynamic world which reacts. A storyline can be added if wanted.</p><p>And I&#039;m focusing on making it multiplayer sometime later.</p><p>Sure, I would love if you made a sack which I could use. I need a pile of sacks laying on top of each other.</p>]]></description>
			<author><![CDATA[dummy@example.com (Pär)]]></author>
			<pubDate>Wed, 02 Jan 2013 21:02:41 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3169#p3169</guid>
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