Hi
Well i want to create a plug in for zbrush. But i don't know how to get started i looked at the page where it shows how to create a simple game behavior. Is it the same way to create a plug in for a 3d software or is it a whole different situation?
1 2013-06-20 03:04:27
Topic: Creating a plug in for zbrush (2 replies, posted in General)
2 2013-06-18 01:31:00
Re: Graphics (4 replies, posted in Engine)
Alright i looked at the link you gave me it looks like it can do quite a bit. i am also experimenting with some 3d models of the game Crysis and it has imported in with no problems. Also does this engine have Directx 11 compatibility?
3 2013-06-18 01:22:14
Re: Graphics (4 replies, posted in Engine)
Alright i looked at the link you gave me it looks like it can do quite a bit. i am also experimenting with some 3d models of the game Crysis and it has imported in with no problems.
4 2013-06-18 01:17:58
Re: Blender export not working (5 replies, posted in General)
Ok i got it to work i was taking the files out of the zip and try'n to install. That was my mistake Thanks for the Help guys
5 2013-06-16 18:00:44
Topic: Graphics (4 replies, posted in Engine)
How Graphic intensive can this Engine get. Has anybody try'd this?
6 2013-06-16 17:14:14
Re: Blender export not working (5 replies, posted in General)
I try'd the add on panel and i selected the .zip file and still nothing is happening.
7 2013-06-16 06:05:28
Topic: Blender export not working (5 replies, posted in General)
Hello i am new to this maratis3d and i am having problems with the zip file for the exporter of blender. I create the file in the addon and put the two files in the zip file in there. When i go into the addon section in blender to click on the import-export it does nothing. There is no check on the little box so i cant select it. does anybody know the problem to this?