Topic: Upgrade of Maratis by means of plug-ins.

Hi. Would like to improve some functions of the engine, but I don't build Maratis (perhaps because Windows 7 (x64)).
I want to find a roundabout way. Suitable option - writing of plug-ins. Here everything is extremely simple, but whether Editor can be changed thanks to them? And whether it should be taken into account this option generally?

P.S.: It is translated from Russian.

Re: Upgrade of Maratis by means of plug-ins.

I think that that is a good way to upgrade Maratis. When I get back to using Maratis, I will be more interested in making plugins, rather than modifying the engine itself (at least until another Update).

Re: Upgrade of Maratis by means of plug-ins.

Hi,

you can create behaviors (MBehavior) and custom Game class (MGame) with plugins.
But the editor cannot be changed now (work in progress).

Re: Upgrade of Maratis by means of plug-ins.

anael wrote:

But the editor cannot be changed now (work in progress).

Very sadly.
How then it is possible to collect Maratis on x64? My MinGW swears on "Bullet physic"...
Search of decisions and bypasss of this problem wasn't crowned with success. sad

~Timofffee

P.S.: The text was translated from Russian.

Last edited by Timofffee (2014-11-25 15:10:19)