Topic: Maratis 4 Editor Load Level Feature Difficulty
Hello everyone!
I'm trying to modify the maratis 4 experimental brunch.
For now, I'm stuck with level loading.
The project is MaratisEditor.
For level loading I added levelLoader in main.cpp, so it looks:
engine->getLevelLoader()->addLoader(xmlLevelLoad)
This took place in winEvents function, when the window is created (MWIN_EVENT_CREATE).
When I try to load level with
engine->loadLevel(...)
from the winEvents in case MWIN_EVENT_CREATE, it works fine:
https://yadi.sk/i/-oDcZ1HMNVGSoA
When i try to load level from somwhere else (for example, from onEvent method of MV3dEdit, there is a problem):
https://yadi.sk/i/Cw9BVE0jXnPDfw
I checked log and did debug, maratis loads the textures both times.
So, could you give me the direction of moving to find a solution?
Last edited by hog (2020-10-06 13:45:15)