Topic: Publishing Pipeline

Hello,
congratulation to your great little engine and develop environment. Its ease of use is very convincing. Beside making games myself, I make some workshops from time to time, mainly with young people. Maratis seems to fit very well with short introductions to game making where the youngsters can see fast results while fiddling around with the editor and the script.

What is missing right now are the publishing pipelines. Maybe, I only didn't see it, but there seems to be no publishing pipeline for windows, as well, right?

Generally, I would like to see publishing pipelines to windows, iphone and android.

Thank you for these nice little tool. I hope it will grow without loosing its lucid approach!

Greetings,

Achim

Re: Publishing Pipeline

There is not automatic publishing yet, but you can publish your game using MaratisPlayer.
You just need to copy manually your files :

   > create an empty directory
   > copy MaratisPlayer.exe with all the dll inside
   > copy your maratis project with all the files inside
   > create a .bat file and write "MaratisPlayer.exe myProject.mproj"

if you want to specify the resolution and fullscreen you can add to the bat :
"MaratisPlayer.exe myProject.mproj 1024 768 1"

Re: Publishing Pipeline

Great. That sounds simple enough.

How would we test a project on the iphone? Would we need to use the Mac version with Xcode?

I use Corona for 2d games at the moment and I really like the way it works. Will Maratis work in a similar way?

Cheers,

Marc