Topic: Material with no light interactions - Only Emit color

Any way to do this (especially via code, but even in Blender to get the idea)?
I've set the emitColor and left untouched the others components but it looks like I need something which explicitly tells that I don't want the object to react to light.

Re: Material with no light interactions - Only Emit color

From this post :

anael wrote:

With a standard material, you can do :
emit = 1.0
diffuse = white (1, 1, 1) WARNING : don't forget the intensity factor set to 1.0
specular intensity = 0

This globally works,
but if you want something perfect, the best it to do a custom glsl shader.

It's still affected a bit, but it's the best you can get without shader

Re: Material with no light interactions - Only Emit color

Thanks.

Re: Material with no light interactions - Only Emit color

the last option is to use a custom shader, where you control everything (it can be faster as you can remove all lighting calculation)

Re: Material with no light interactions - Only Emit color

some custom shader examples : http://www.maratis3d.org/?p=548