Topic: Simple Level Tool In Maratis

Hello!
I' ve just started with Maratis Engine and the first question I took was about levels - ye, I have Blender, but it's not really easy to creat simple level geometry with textures, etc.
So I found a great solution - a tool called Runtime World Editor. It exports to .obj with textures.
http://yadi.sk/d/KWq_s9dOP3j8y - this version with obj export
You can read more about it here http://runtimelegend.com/rep/rtworld/index
http://s6.hostingkartinok.com/uploads/thumbs/2014/05/ec70a2a26f6689cc301a09d4b46c867f.png
Ok, I think I can give you my test-room, it took me 5 mins to build it with RWE
http://yadi.sk/d/8I66DznFP3mTL
hmm, and about Maratis...
I'm not really good at programming, I worked before with Unity3d(C#/JS), so what's about little tour to maratis c++ basics?
And I have an idea, can we do an in-editor-plugin system for maratis? so that everyone can make mini-plugins to improve engine's work.

Last edited by hog (2014-05-04 19:03:57)

Re: Simple Level Tool In Maratis

Interesting software, just from using it for a few seconds, I can tell it might be useful. That level looks like a good start also.

I think it is already possible to extend the engine with game plugins as was done here:

http://www.maratis3d.org/?p=563

And welcome!

Re: Simple Level Tool In Maratis

Thanks!

Tutorial Doctor wrote:

Interesting software, just from using it for a few seconds, I can tell it might be useful. That level looks like a good start also.

I think it is already possible to extend the engine with game plugins as was done here:

http://www.maratis3d.org/?p=563

I mean plugin for editor, not for game, for example, a tool to create decals(plugin  exstends "editor's abilities")

Last edited by hog (2014-05-05 11:50:58)