Topic: Some Maratis Engine Modification Suggestions.

First I would like to say WOW Maratis is amazing. Grate Job and Thank you for the linux support!!!

I would like to make a few library & feature suggestions, not saying there is anything
wrong with Devil. This is just are you aware of ....



The first library is OpenImageIO a ImageLoader for OpenGL supports a crap load of Image formats, its BSD licensed
and sponsored by Sony Image Works.  Interesting Formats are PNG, WebP, HDR, EXR, ....
https://sites.google.com/site/openimageio/home


The second library is OpenColorIO a color management library  for use with HDR images (EXR) and is the companion library to
OpenImageIO its BSD licensed and sponsored by Sony Image Works.
http://opencolorio.org/


The last library is The Synthesis ToolKit in C++ (STK) its a synth toolkit, Could be used to give OpenAL those extra effect's
and bring OpenAL in Maratis's case inline with Fmod. Its BSD licensed
https://ccrma.stanford.edu/software/stk/

Last edited by zester (2012-01-13 21:37:56)

Re: Some Maratis Engine Modification Suggestions.

Hi,
thanks smile

Good to know about OpenImageIO, it can be a good alternative is needed,
for now DevIL has been very good, it also support various formats among with HDR.

STK looks interesting, how is it working with non-desktop systems (iOS, Android) ?

Re: Some Maratis Engine Modification Suggestions.

anael wrote:

Hi,
thanks smile

Good to know about OpenImageIO, it can be a good alternative is needed,
for now DevIL has been very good, it also support various formats among with HDR.

STK looks interesting, how is it working with non-desktop systems (iOS, Android) ?

I am going to work on this stuff as Maratis plugins so those want to uses them they can and if at some point
you want to drop them in Maratis then there will be no work to do smile

STK is a audio effects toolkit. You would still use OpenAL to load and play the audio, STK
allows you to make and combined different sound effects.

It works on Windows, Linux, Mac and is not audio system dependent.
It will work on iphone, and android.

Last edited by zester (2012-01-14 16:06:05)