Topic: problems

Hi!!
My name is martin i have problems geting started i run maratis.exe and fail the error process was <?xml version="1.0" encoding="UTF-16"?>
<DATABASE>
<EXE NAME="Maratis.exe" FILTER="GRABMI_FILTER_PRIVACY">
    <MATCHING_FILE NAME="DevIL.dll" SIZE="764416" CHECKSUM="0xD5098ADB" BIN_FILE_VERSION="0.1.7.8" BIN_PRODUCT_VERSION="0.1.7.8" PRODUCT_VERSION="1.7.8 Ansi" FILE_DESCRIPTION="DevIL: A portable image library in development" COMPANY_NAME="Abysmal Software" PRODUCT_NAME="Developer's Image Library (DevIL)" FILE_VERSION="1.7.8" ORIGINAL_FILENAME="DevIL.dll" INTERNAL_NAME="Developer's Image Library (DevIL)" LEGAL_COPYRIGHT="Copyright © 2000-2008" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="0.1.7.8" UPTO_BIN_PRODUCT_VERSION="0.1.7.8" LINK_DATE="03/08/2009 21:20:22" UPTO_LINK_DATE="03/08/2009 21:20:22" VER_LANGUAGE="Inglés (Estados Unidos) [0x409]" />
    <MATCHING_FILE NAME="ILU.dll" SIZE="28672" CHECKSUM="0x9267773B" BIN_FILE_VERSION="0.1.7.8" BIN_PRODUCT_VERSION="0.1.7.8" PRODUCT_VERSION="1.7.8 Ansi" FILE_DESCRIPTION="ILU: A portable image library in development" COMPANY_NAME="Abysmal Software" PRODUCT_NAME="Developer's Image Utilities Library" FILE_VERSION="1.7.8" ORIGINAL_FILENAME="ILU.dll" INTERNAL_NAME="ILU" LEGAL_COPYRIGHT="Copyright © 2000-2008" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="0.1.7.8" UPTO_BIN_PRODUCT_VERSION="0.1.7.8" LINK_DATE="03/08/2009 21:20:26" UPTO_LINK_DATE="03/08/2009 21:20:26" VER_LANGUAGE="Inglés (Estados Unidos) [0x409]" />
    <MATCHING_FILE NAME="libsndfile-1.dll" SIZE="1743872" CHECKSUM="0x4D091222" MODULE_TYPE="WIN32" PE_CHECKSUM="0x1B2A62" LINKER_VERSION="0x10000" LINK_DATE="05/14/2009 10:29:11" UPTO_LINK_DATE="05/14/2009 10:29:11" />
    <MATCHING_FILE NAME="Maratis.exe" SIZE="1974272" CHECKSUM="0xF545473B" MODULE_TYPE="WIN32" PE_CHECKSUM="0x1E7160" LINKER_VERSION="0x0" LINK_DATE="01/26/2011 19:40:42" UPTO_LINK_DATE="01/26/2011 19:40:42" />
    <MATCHING_FILE NAME="MaratisPlayer.exe" SIZE="1810432" CHECKSUM="0x6C9EA650" MODULE_TYPE="WIN32" PE_CHECKSUM="0x1BEF99" LINKER_VERSION="0x0" LINK_DATE="01/26/2011 19:47:55" UPTO_LINK_DATE="01/26/2011 19:47:55" />
    <MATCHING_FILE NAME="MCore.dll" SIZE="81920" CHECKSUM="0xCAFCB059" MODULE_TYPE="WIN32" PE_CHECKSUM="0x1D37C" LINKER_VERSION="0x0" LINK_DATE="01/26/2011 19:36:47" UPTO_LINK_DATE="01/26/2011 19:36:47" />
    <MATCHING_FILE NAME="MEngine.dll" SIZE="180224" CHECKSUM="0xB997F283" MODULE_TYPE="WIN32" PE_CHECKSUM="0x3190A" LINKER_VERSION="0x0" LINK_DATE="01/26/2011 19:38:07" UPTO_LINK_DATE="01/26/2011 19:38:07" />
    <MATCHING_FILE NAME="OpenAL32.dll" SIZE="109080" CHECKSUM="0xC58CDF73" BIN_FILE_VERSION="6.14.357.24" BIN_PRODUCT_VERSION="6.14.357.24" PRODUCT_VERSION="6.14.0357.24" FILE_DESCRIPTION="Standard OpenAL(TM) Implementation" COMPANY_NAME="Portions (C) Creative Labs Inc. and NVIDIA Corp." PRODUCT_NAME="Standard OpenAL(TM) Library" FILE_VERSION="6.14.0357.24" ORIGINAL_FILENAME="OpenAL32.dll" LEGAL_COPYRIGHT="Copyright (C) 2000-2006" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x251F7" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="6.14.357.24" UPTO_BIN_PRODUCT_VERSION="6.14.357.24" LINK_DATE="06/03/2009 00:46:36" UPTO_LINK_DATE="06/03/2009 00:46:36" VER_LANGUAGE="Inglés (Estados Unidos) [0x409]" />
    <MATCHING_FILE NAME="SciTe.exe" SIZE="566272" CHECKSUM="0xC8381179" BIN_FILE_VERSION="2.0.1.0" BIN_PRODUCT_VERSION="2.0.1.0" PRODUCT_VERSION="2.01" FILE_DESCRIPTION="SciTE - a Scintilla based Text Editor" COMPANY_NAME="Neil Hodgson neilh@scintilla.org" PRODUCT_NAME="SciTE" FILE_VERSION="2.01" ORIGINAL_FILENAME="SciTE.EXE" INTERNAL_NAME="SciTE" LEGAL_COPYRIGHT="Copyright 1998-2009 by Neil Hodgson" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="2.0.1.0" UPTO_BIN_PRODUCT_VERSION="2.0.1.0" LINK_DATE="08/19/2009 23:00:33" UPTO_LINK_DATE="08/19/2009 23:00:33" VER_LANGUAGE="Inglés (Estados Unidos) [0x409]" />
    <MATCHING_FILE NAME="wrap_oal.dll" SIZE="444952" CHECKSUM="0x29E64DE8" BIN_FILE_VERSION="2.2.0.5" BIN_PRODUCT_VERSION="2.2.0.5" PRODUCT_VERSION="2.2.0.5" FILE_DESCRIPTION="OpenAL32" COMPANY_NAME="Creative Labs" PRODUCT_NAME="Creative Labs OpenAL32" FILE_VERSION="2.2.0.5" ORIGINAL_FILENAME="OpenAL32.dll" INTERNAL_NAME="OpenAL32" LEGAL_COPYRIGHT="Copyright © 2008" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x79C1B" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="2.2.0.5" UPTO_BIN_PRODUCT_VERSION="2.2.0.5" LINK_DATE="06/03/2009 00:47:13" UPTO_LINK_DATE="06/03/2009 00:47:13" VER_LANGUAGE="Inglés (Estados Unidos) [0x409]" />
</EXE>
<EXE NAME="atioglxx.dll" FILTER="GRABMI_FILTER_THISFILEONLY">
    <MATCHING_FILE NAME="atioglxx.dll" SIZE="11304960" CHECKSUM="0x17175558" BIN_FILE_VERSION="6.14.10.8304" BIN_PRODUCT_VERSION="6.14.10.8304" PRODUCT_VERSION="6.14.10.8304" FILE_DESCRIPTION="ATI OpenGL driver" COMPANY_NAME="ATI Technologies Inc." PRODUCT_NAME="ATI OpenGL driver" FILE_VERSION="6.14.10.8304" ORIGINAL_FILENAME="atioglxx.dll" INTERNAL_NAME="atioglxx.dll" LEGAL_COPYRIGHT="Copyright (C) 1998-2002 ATI Technologies Inc." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="6.14.10.8304" UPTO_BIN_PRODUCT_VERSION="6.14.10.8304" LINK_DATE="12/01/2008 20:45:11" UPTO_LINK_DATE="12/01/2008 20:45:11" VER_LANGUAGE="Inglés (Estados Unidos) [0x409]" />
</EXE>
<EXE NAME="kernel32.dll" FILTER="GRABMI_FILTER_THISFILEONLY">
    <MATCHING_FILE NAME="kernel32.dll" SIZE="1037312" CHECKSUM="0x3400021F" BIN_FILE_VERSION="5.1.2600.2945" BIN_PRODUCT_VERSION="5.1.2600.2945" PRODUCT_VERSION="5.1.2600.2945" FILE_DESCRIPTION="DLL de cliente API BASE de Windows NT" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Sistema operativo Microsoft® Windows®" FILE_VERSION="5.1.2600.2945 (xpsp_sp2_gdr.060704-2349)" ORIGINAL_FILENAME="kernel32" INTERNAL_NAME="kernel32" LEGAL_COPYRIGHT="Copyright (C) Microsoft Corporation. Reservados todos los derechos." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x10AB69" LINKER_VERSION="0x50001" UPTO_BIN_FILE_VERSION="5.1.2600.2945" UPTO_BIN_PRODUCT_VERSION="5.1.2600.2945" LINK_DATE="07/05/2006 10:56:30" UPTO_LINK_DATE="07/05/2006 10:56:30" VER_LANGUAGE="Español (alfabetización internacional) [0xc0a]" />
</EXE>
</DATABASE>

i use windows xp

thanks
   Martin

Re: problems

I moved the topic to bug report :

Can you see the terminal window (opening with Maratis), and is it showing something ?
What quind of graphic card do you have ?

Re: problems

the terminal window open "GL_VERSION : 2.1.8304 Release" and nothingmore maratis in blank. my card it´s ati radeon x1200

Re: problems

Thank you for the report, i will have a look. It's maybe a driver thing, i don't know.
Is your system in Spanish or something ?
Is running MaratisPlayer.exe also crash ?

Re: problems

yes it´s in spanish and the same thing with maratisplayer.exe crash when i run

Re: problems

Ok, as it's impossible for me to debug it, I made this special version of Maratis.exe with debug info :
http://www.maratis3d.com/download/MaratisTrackBug.zip (copy it in the Bin/ directory with the other exe)

If you can run it and tell me what is showing the terminal it will be really helpfull.


If it's a driver thing, you can try to update your graphic card drivers.

And maybe, but I don't think it's that, install OpenAL http://connect.creativelabs.com/openal/ … alinst.zip
(if you do so, you will need to remove OpenAL32.dll and wrap_oal.dll from Maratis Bin/ directory)

Re: problems

well thanks i will take a look when i came home. by the way is there any proyect making a game for the iphone device? i`m a writer and a 3d artist, so i don´t know programing but i know about game design and maybe to make more publicity of your engine.
thanks
   Martin

Re: problems

well doesnt work mybe it´s my card...

init mwindow
ok window
init maratis
init temp
ok temp
init mengine
ok alcontext
gl_version:2.1.8304 release
ok opengl
ok glcontext
ok bullet context
ok script context
ok wincontext
ok mengine
init renderers
ok renderers
set new mstandardrenderer
init mstandardrenderer
init mstandardrenderer shaders

and thats  all

Re: problems

Ok, thank you,

it's crashing after "init mstandardrenderer shaders", so it means your card is not supporting the shaders,
it will maybe work if you update your drivers.

I will also find a solution to force the fixed renderer if shaders are not suported, it should not crash.

Re: problems

ok thanks i want to look it´s a really promise engine

Re: problems

problem solve!!! it was the drivers i have just update and it´s working really great no to work. any team to join?

Re: problems

hey the problem is that I do not know who is wrapped in a zip file or a damaged or simply unable to open the mapa've downloaded. the win version.

Re: problems

Hi, I'm not sure I understand but if you are saying you are not able to unpack the downloaded zip file, I tried just now and it looked all right, but it's maybe an issue from google-code, try downloading it later :

http://www.maratis3d.org/?page_id=57