Topic: Car Game
Hi there, this is just a project i've been working on for a while now. Just thought i'd show everyone. The main idea is a big city with lots of stuff to smash into. I used the car from the physics test example, and added a bunch of stuff including:
WSAD as well as arrows for control
A crash camera, activates when collision is detected from the car to the ground
Boost, increases the speed
Car mode changing, there is currently normal mode and a speed mode, a faster and slightly smaller car
A big city to drive around in
Lots of physics objects to smash into, including a restaurant with tables and chairs, brick walls in alley ways, and bus stops with collapsing walls and benches
A reset system, returning the car to its starting position which is currently very buggy
Currently making a pause button
Heres some screenshots:
https://www.dropbox.com/s/t3n6xga77s689
0%20PM.png
Smashing into a brick wall
https://www.dropbox.com/s/zfjpl8jh62r7f
3%20PM.png
The city very much zoomed out
https://www.dropbox.com/s/m6n8fq27nl3en
8%20PM.png
Destroying a restaurant
Please tell me what you think. But please go easy, this is my first time with lua and Maratis.
Last edited by Almighty Laxz (2012-08-07 11:38:37)