Topic: GamePlugin?

welcome new noob. i've never programmed on C/C++ before and want to learn it. also interested in game engine, so want to learn some examples.
Installed XCode on OSX 10.7.5. open sources from WaterGameDemo and SimpleGamePlugin examples. fixed some links, compiled project - got game.dylib file
what next?..
no matter where i put it: /_GamePlugin/, or /GamePlugin/ or near the game itself - no difference...

Re: GamePlugin?

put it near your game project file

Re: GamePlugin?

nothing happens also. i don't see any new behaviors in SimpleGamePlugin example. and same fish locations in WaterGameDemp...

Re: GamePlugin?

Hi, be sure you compile in release mode and save the Game.dylib (don't forget the Maj of the name ) in your project directory, same place the .mproj file is.

Also, read this tutorial if you don't know it : http://www.maratis3d.org/?p=500

Re: GamePlugin?

hm. found where to set up compiling as release - now it works.
one question. how to set the path same as project in XCode? it is grey and locked to /Users/felis/Library/Developer/Xcode/DerivedData/Game-dwxnmodzsruyeucahwkppvyvpone/Build/Products/Release/Game.dylib

Last edited by Felis (2012-10-04 18:50:47)