Topic: Draw Call Batching
Is it in the engine? Rendering at a time of different objects but with the same material.
Last edited by beaterator (2012-12-17 08:02:15)
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Is it in the engine? Rendering at a time of different objects but with the same material.
Last edited by beaterator (2012-12-17 08:02:15)
For an entity, parts using the same material are drawn in one call, and same mesh are instance by default,
but for the entire scene there is no batch draw call, it's not good when you want to eliminate objects that are out of the camera.
Is it what you asked ?
Google translator is ........ I do not understand the answer))))))
Or
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