Topic: Christmas build, beta 3.1d

Hi everybody,

a new build from svn is finally ready !
http://code.google.com/p/maratis/downloads/list

This build correct some bugs :
- lua dofile and packaging bug
- hide/show cursor bug on windows
- minor fixed renderer bug

Have a good time, maybe some holiday ?
and enjoy Maratis wink

Re: Christmas build, beta 3.1d

Thanks anael.
I'll be downloading it shortly. Oh and happy holidays!

Re: Christmas build, beta 3.1d

One good and one bad news :x
Here (on windows) the hidecursor works, however it seems dofile is broken :

attempt to call global 'whateverfunction' (a nil value)

Re: Christmas build, beta 3.1d

I will be downloading as soon as i get home big_smile thanks Anael big_smile
QQ why 3.1c and not 3.2? what's the criteria? Just kidding , thank you for the build big_smile

Re: Christmas build, beta 3.1d

Vegas, I found the mistake for dofile... so I have to rebuild all : /

I'm waiting the end of the day to rebuild so you can all test for other bugs.

Re: Christmas build, beta 3.1d

So dofile is still broken? sad Sorry, I didn't get around to testing it today. But if you are rebuilding it now then i'll wait.

Re: Christmas build, beta 3.1d

ok that done, new attempt :
http://code.google.com/p/maratis/downloads/list

Re: Christmas build, beta 3.1d

dofile is working, thanks wink

i noticed a new bug about textures :
i tried to move a textured model from a project to another project, then it says : "unable to load picture.png"
It also happen on some models that were working fine with the previous version (before the 3.1c).

Renaming paths, converting image format or changing bit depth has no effect ; you have to re-export the mesh from blender to get the texture displaying again

Last edited by Vegas (2012-12-20 20:07:00)

Re: Christmas build, beta 3.1d

Vegas :
When you re-export from blender it works again ?
the thing is Blender doesn't touch the texture itself, it only write the mesh file. It might be related to the path inside the mesh file, is there special character, space or "\" (must be "/") in the filename ?

Re: Christmas build, beta 3.1d

Oops sorry, ignore this, that was my mistake : i forgot some  "..\" in the paths..