Topic: The Effect Specular and Normal Mapping have on a Mesh
These are some screenshot showing they effect Normal and Specular mapping have on a mesh.
I am using a "Flat Plane" for the demonstration.
You can find the texture I used complete with "Diffuse", "Normal" and "Specular" maps here
http://wiki.maratis3d.org/index.php?title=Stone
1. Plane with only the "Diffuse" Texture
2. Plane with a "Diffuse" and "Normal" Map
3. Plane with a "Diffuse", "Normal" and "Specular" Map
Note: A mesh that has only a "Diffuse" and "Specular" map will have a Dull Metalic type effect, probable used best for metal objects I didnt demonstrat that here because they effect can only really be seen on an object when the object or camera is in motion or a near by light is in motion.
Last edited by zester (2013-01-11 10:09:47)