Topic: Making menus
Hey, Is there some easy way to redo this?
When I make menus I write:
function onSceneUpdate()
if onKeyDown("I") or inventory == true then
setText(text_inv, "Inventory: ")
end
end
But in order to make it pop away by pressing the same key I'm thinking I could write:
function onSceneUpdate()
if onKeyDown("I") or inventory == true then
setText(text_inv, "Inventory: ")
if onKeyDown("I") then
inventory = false
end
end
end
But I can't since it doesn't sense that I'm pressing I once. And it goes directly onto the next function and says it's false vice versa and the menu just stays on all the time (nothing happens).
Is there some better way to do it? I want to be able to use the same key while in menus.
Pär