Topic: Deactivating physics items crashes the game

Hey, something wierd happens when I deactivate objects with physical propertys. That happens when I'm in-game, any idea on why so?

Thanks for help.

Re: Deactivating physics items crashes the game

are you using the last version of Maratis ?
can you describe more ?

Re: Deactivating physics items crashes the game

I use the latest version. Sure, I have a bunch of apples which is falling at different times like:

t == 100
applebunch1 falls
t == 200
applebunch2 falls

and so on.

When I deactivate my apples (which I want to have physical propertys, otherwise they wont fall when they activate again) then if they have physics enabled then the engine crash.

Im posting the game here: http://speedy.sh/HMwGK/RPG.rar