Topic: Deactivating physics items crashes the game
Hey, something wierd happens when I deactivate objects with physical propertys. That happens when I'm in-game, any idea on why so?
Thanks for help.
You are not logged in. Please login or register.
Hey, something wierd happens when I deactivate objects with physical propertys. That happens when I'm in-game, any idea on why so?
Thanks for help.
are you using the last version of Maratis ?
can you describe more ?
I use the latest version. Sure, I have a bunch of apples which is falling at different times like:
t == 100
applebunch1 falls
t == 200
applebunch2 falls
and so on.
When I deactivate my apples (which I want to have physical propertys, otherwise they wont fall when they activate again) then if they have physics enabled then the engine crash.
Im posting the game here: http://speedy.sh/HMwGK/RPG.rar
Powered by PunBB, supported by Informer Technologies, Inc.
Currently installed 3 official extensions. Copyright © 2003–2009 PunBB.