Topic: Reading more 3d formats : Assimp integration (Collada, obj, blend...)
I'm starting working on a solution to load more 3d formats, like collada or obj
and thanks to Assimp (Open Asset Import Library) it should be faster than I taught !
Assimp can read a (really) large variety of 3d formats : http://assimp.sourceforge.net/main_feat
rmats.html
Some are more or less suitable, but the nice thing is from Maratis side there is only one reader to code in c++.
The import will be only used by Maratis editor, all the files will be automatically converted to Maratis binary mesh during the publishing, so the engine will stay as light as before.
After 3 hours of work, the reading of static (untextured) mesh is working :
(left is a obj file, right a collada file)
Still work to do but thank you Assimp.