Topic: Poor performance
Hey, in my game I have 5 characters, each have 10000 verts and a plant which has 30000 (The plant is not meant to have so many verts), however, I also have high resolution textures, I think 2048 * 2048.
When I go standard render and looks to the characters direction the game lags, but when I change to fixed render it goes well. Why, and has it all to do with my drivers to my graphics?
Edit: Sitting on a Samsung NPV335V5C
:: Processor
AMD A8-4500M APU 1.9 GHz (Up to 2.7 GHz turbo core) <- Not sure what it means.
:: Mainboard
AMD A70M
:: Memory
6144 MB, 4096MB + 2048MB (Samsung), PC3-12800 800MHz
:: Graphics adapter
AMD Radeon HD 7520G + HD 7670M Dual Graphics - 2048 MB, Core: 600 MHz, Memory: 900 MHz, DDR3, 8.944.2.1000, AMD Enduro
:: Display
15.6 inch 16:9, 1366x768 pixel, AUO B156XTN02.1, TN WLED, HD SuperBright LED Display, glossy: no
:: Harddisk
Hitachi Travelstar 5K750 HTS547575A9E384, 750 GB 5400 rpm SATA II, 8MB Cache
Pär
Last edited by Pär (2013-09-18 21:44:14)