Topic: Resources

This is a list of resources for use with Maratis:

MODELS:

Rigs:
http://www.11secondclub.com/forum/viewt … p?id=12495
Terrain:
Automobile:
All:
http://animium.com/

Chracter Creation:
Quick game character blender file:
http://unihuman.yolasite.com/download.php

BVH:
https://sites.google.com/a/cgspeed.com/ … n-database


TEXTURES:
http://www.darknews.com/high-res-textures/

Normal Map Generator:
http://ssbump-generator.yolasite.com/

Shader Generator($40):
http://shadermap.com/home/

SOUNDS:
http://www.pacdv.com/sounds/ambience_sounds.html
http://soundbible.com/tags-jump.html
http://soundjax.com/jump-4.html

Text To speech app:
https://itunes.apple.com/us/app/speak-i … 29295?mt=8


SOFTWARE:

Sculptris:
http://pixologic.com/sculptris/
Blender:
http://www.blender.org/
Google Sketchup 8:
http://google-sketchup.en.softonic.com/
MeshLab:
http://meshlab.sourceforge.net/
Wings3D:
http://www.wings3d.com/
Autodesk MeshMixer:
http://www.meshmixer.com/download.html

Audacity:(sound editing)
http://audacity.sourceforge.net/
Bfxr(Make Sound effects)
http://www.bfxr.net/
Get a Game idea:
http://www.streamingcolour.com/blog/gam … generator/

WEBSITES:
Game Development Forum:
http://www.mapcore.org/

IPAD APPS:
Tree Sketch (Make procedural trees that can be exported to 3d files and 2d images. VERY GOOD and FREE!)
https://itunes.apple.com/us/app/treesketch/id421230117

B2M Lite(free)/pro (5.99)(Generate Height,Normal,Texture,Specular, and Ambient Occlusion maps from a photo right on your Ipad!
https://itunes.apple.com/us/app/b2m-lit … 90126?mt=8
Example Normal Map:
PunBB bbcode test


123d Creature
Sculpt characters or objects Zbrush Style right on your iPad. Also exports to obj.
https://itunes.apple.com/us/app/123d-cr … 14056?mt=8

Last edited by Tutorial Doctor (2013-10-24 23:58:12)

Re: Resources

Found a cool new 3d software called MESH MIXER. (Link in the first post)

Re: Resources

The mapcore.org website is GREAT for getting good ideas and other resources for game development. I am going to join it and tell them about Maratis as well!

Re: Resources

Hey TD, thanks for letting us know about mapcore.org, never heard of it before
and there seems to be alot of amazing infos

About the ressources links, we have a wiki page for that, mind to post them there ?

for Applications
for External Assets

Re: Resources

Thank you Vegas!!!! I just downloaded the VOIDWORLD software and it reminds me of 3dsmax! I wonder why they are giving it away fro free?:

http://voidworld.cmcproductions.co.uk/i … pic=1320.0

I don't know how to edit a wiki (is that what I'd have to do?)

Re: Resources

No problem wink

For the wiki, you must create an account (and wait for anael to activate it) then press "edit page" in the top tabs,
the syntax is a bit weird but nothing complicated

Last edited by Vegas (2013-09-28 11:43:44)

Re: Resources

VOidworld looks quite nice, but the only problem is, its rather old software, meaning in windows 7, even with compat. mode ON, it refuses to leave the ' visual tool' open, even though the tool starts up on initial run. I even tried  the view menu, and it blinks for a split second, but wont' stay up. That caveat should be included, so people are wondering wth ?

I c hecked out tutorials for this very interesting app, but I saw nowhere in the few  I found where it said anything about this 'window' not showing up out of box on first run.

Re: Resources

I am surprised you don't have BVHacker in your software links http://davedub.co.uk/bvhacker/ you can use it to edit those BVH files. You can for example delete the frames/animations you don't need and replace them with ones from other bvh files that you do want.

Re: Resources

zester wrote:

I am surprised you don't have BVHacker in your software links http://davedub.co.uk/bvhacker/ you can use it to edit those BVH files. You can for example delete the frames/animations you don't need and replace them with ones from other bvh files that you do want.

I had downloaded it, didnt want to put it up (had trouble with it).

After using it for a bit I see it doesn't handle large bvh files as quickly as BVHPLAY:
https://sites.google.com/a/cgspeed.com/cgspeed/bvhplay

So to view bvh files I will use bvhplay, and to re-sample I will use bvh hacker. Thanks zester.

Re: Resources

Tutorial Doctor wrote:
zester wrote:

I am surprised you don't have BVHacker in your software links http://davedub.co.uk/bvhacker/ you can use it to edit those BVH files. You can for example delete the frames/animations you don't need and replace them with ones from other bvh files that you do want.

I had downloaded it, didnt want to put it up (had trouble with it).

After using it for a bit I see it doesn't handle large bvh files as quickly as BVHPLAY:
https://sites.google.com/a/cgspeed.com/cgspeed/bvhplay

So to view bvh files I will use bvhplay, and to re-sample I will use bvh hacker. Thanks zester.

Blender can re-sample BVH files to some extent also, but BVHacker has a few menu options that will allow for better control like "T Pose, Changing Origin Point" etc. I will normal "prep" my BVH files in BVHacker and then work on them in Blender.

I have Autodesk Motion Builder, haven't  played with it much yet thou.

Last edited by zester (2013-10-04 16:37:25)

Re: Resources

Under SOUNDS I added the SPEAK IT app. It allows you to convert text to speech. The voices are very realistic and don't cost much for additional voices.

Re: Resources

For those of you who have an iPad, you don't want to miss what I just added to the list. Check under IPAD APPS.