Topic: How to use lua libraries in Maratis?
I know how to use the dofile() function to access lua functions from another file, but how would I go about using external libraries not my own? Are there any limitations? Seeing as this is a game engine, might some of the functions not work?
For instance, there is a library called GLua, and I quote:
''GLua] (5.1) - a library with classes and functions useful for scripting OpenGL applications, particularly prototyping GLSL shaders. Pure Lua."
How would I use it?
Edit, well, after looking through the site I found that quote, it says actually noted that Maratis does not fit to Libraries and Bindings (whatever that means):
http://lua-users.org/wiki/LuaGraphics
What about GUI libraries?
Last edited by Tutorial Doctor (2013-10-21 14:43:08)