Topic: How to delete clones?
How would I delete clones that have been added to a scene. In my Code snippets post I am able to create them, and I have a counter that can do something once it reaches a number (used it for tracking how many times a key was pressed).
But when I use the deactivate item on the original object from which the clones were made, maratis crashes.
How do I delete the clones individually? Would I have to use that clonelist thing from the wiki in some special way?
http://wiki.maratis3d.org/index.php?title=GetClone
Last edited by Tutorial Doctor (2014-01-30 01:30:05)