Topic: bgfx - Cross-platform rendering library
Bgfx is a Cross-platform rendering library. The link is here -> https://github.com/bkaradzic/bgfx
Bgfx supports:
Direct3D 9
Direct3D 11
OpenGL 2.1
OpenGL 3.1
OpenGL ES 2
OpenGL ES 3
Platforms:
Android
asm.js/Emscripten
iOS
Linux
Native Client
OSX
Windows
What do you think about this renderer? What about replacing the Maratis render with an external one? The benefits means that no more maintaining the render. Support for HDR, Lod, shadowvolumes, Image based lighting, MRT rendering and deferred shading. Your opinions?