Topic: Blender animation export

I am having trouble exporting an armature based animation from blender.  I have enabled the maratis addon and created two animations.  One goes from frame 0-0 and the other is 1-60.  Whenever Maritis attempts to load the mesh, it crashes.  Anyone have any ideas on how to fix this?

Re: Blender animation export

Hi,
what version of blender do you use ?
Also, is it possible for you to send a mesh file that crash ?

Re: Blender animation export

Im using blender 2.59.  I got the animation to work once, but not since then. How would I upload the file for you to see?

Re: Blender animation export

-update-

I downloaded Blender version 2.56 and the file still crashes.  I've narrowed the issue down to the armature exporting by exporting a static mesh.  Is there a certain order the mesh and armature need to be selected in?

Re: Blender animation export

Hello, you can use this for upload if you dont want to install anything :
http://www.2shared.com/

Is there a certain order the mesh and armature need to be selected in?

Dont think so, personnaly i always select all, then export and it always worked, the only crash i had
is when i tried to export 2 differents armatures in the same scene

Re: Blender animation export

When I get home, I will check if I have multipule armatures.  When I looked at the mesh file, both animations had the same ID number, any idea how to fix that?

Re: Blender animation export

I have found out the solution to my problem.   Blender must have Maratis enabled in the engine before you create the armature and therefore before animation.  You may be able to apend an armature and have it work, but I havent tried that yet.