Topic: Android port of the Engine?

Is anyone working on, or have any idea about the logistics of, an Android port of the Engine?  It seems to me to be the logical next step for the Platform, and as I am just catching up with the maratis effort, I figured I'd put the question out there .. any work on this been done yet?

Re: Android port of the Engine?

There is no test of it, but Maratis already got a openGLES 1 and 2 rendering context port (used on iOS),
it should be compatible for Android, there is probably some specific includes to add but I believe the engine
can compile without much effort on Android.