1

(1 replies, posted in General)

What purpose does the time line serve. I don't think we are able to animate inside the editor so what would be the use for it?
I was also wondering if its possible to use more than one script in a scene. I tried adding multiple but it only takes one. So does that mean I can't create multiple scripts and can only have one with everything?

2

(11 replies, posted in Showcase)

I'm also interested in testing for requirements. What ever build I make either see CPU usage of 50% or 100%, never lower or in between, and some of those scene had just a camera in them. I did find out that the engine is real-time, but its kind of hard to gauge requirements. Is the engine CPU heavy? GPU heavy? or is it setup to take advantage of all processing power regardless?
It would be nice if in the editor there was a frame counter that showed initial performance to give an idea what is capable with your hardware, similar to what the CryEngine does.

3

(3 replies, posted in Editor)

Did not realize it was real-time nice feature. I do have a problem with zooming though. using the mouse wheel yields nothing and I do realize that the version I have 3.21 is beta so maybe that's something that's a bug? I'm on Win 7 x64. Don't know if anyone else has this problem. Just to be clear all is needed to zoom is the mouse wheel right?

4

(3 replies, posted in Editor)

sorry for the double post but I saw someone asked on about the high cpu usage as well but that was from over a year ago so I was just wondering if that little problem was being looked at? I also tried the particles demo and at first it looked fine but after I tapped space a few times in succession Maratis crashed :{..
Just as a side note I don't have a high end system. I'm on a pc that's about 6 years old, so don't know if there are any requirements? The documentation is also a little behind it looks like, if you need someone to maintain it I would be glad to contribute. And just out of curiosity why does only the spotlight have shadows.

Sorry if it seems like I was just running on like a school nerd, but when your excite for something you cant help it.

5

(1 replies, posted in Engine)

Hi all, new here on the forums. I don't know if this question has been asked already but I see their is some support for IOS, but is their any plans on adding android support?