Topic: What about an open tutorials project ?
What do you think about an open tutorials project, funded by donations and sponsoring ?
Open-source code and Creative Commons content. It will be probably very difficult to fund, but
it can be done little by little.
I'm listing here some ideas :
> Introduction, creating a small game step by step :
  - Idea, Sketching
  - Project creation
  - Textures, Blender modeling, export
  - Level design, physics
  - Simple scripting
  - Publishing
> Advanced modeling and animation (Blender/Maratis) :
  - Bones, Material and texture animation
  - How to bake light map
> Advanced rendering:
  - Shader pipeline : Create custom shaders
  - Fixed pipeline : Use multitexture effects ? (for old computers and GLES1 phone compatible)
> SDK introduction, how to create a Game plugin :
  - Game class creation
  - Simple Behavior code and usage
> Create a 2D game (ortho mode)
> Making a post process effect (shading)
> Split screen and multiple camera
> Create a Game GUI
What quind of things would you like to see if something like that can happen ?









