Topic: OpenGL 1.4 support?
This is a bit of a strange one, Maratis Editor seems to run fine with OpenGL 1.4, whereas Maratis Player (or when you run the game from within the editor) just displays a blue screen.
I realise that OpenGL 1.4 is ooooooold now and the solution would be "get updated drivers/graphics card which supports newer OpenGL" but I was just wondering, What is it that's stopping the "game" from rendering normally, whereas the 3D view within the editor renders fine. Is it possible to force a switch to a "low def mode" for 1.4 cards? Games themselves can implement some sort of popup or message of some form saying "Game is not optimised for this graphics card so may not display as expected".
I just think that, if this can be sorted, at least in some way, it can only improve Maratis. Plus next week I will be away from my PC with my netbook which only has a i945 GPU, so if I could persuade this to work, I can be more productive