It's really hard to know where to start with maratis, given there are zero tuts out there, that aren't 'simplisitc' in nature. We need a tutorial , showing the very minimal of code needed toget a player in the game and move player around...it would be nice for example, if we had a TUT that gave script examples of say how yofrankie was done.
A very simple mproj yes, but it would go a long ways to getting people started, or is there one somewhere that I missed ? I would dig into the code/scripting, but I think I'd be lost.
If I understood the system, I'd be happy to do that, but its impossible knowing where to start
thx for updating door btw, Ill tinker a bit (prob. in utter confusion) till you make that and upload it.
cu
gm
Vegas wrote:Hi, well, i just realize these examples are quite confusing (too many variables),
i'm gonna make a better version today.
For now, to answer you :
I see that if I disable the player physics and run player, that it doesn't work as expected, but then reenabling the player and running example again, causes player to continue not to be able to move when pressing keys.
That's because the object "mass" got reset to 0 when you disable/enable physics
I also don't understand what 'locker' is doing.
locker is here to block the door (addforce on Z when door and locker are in collision), but you shouldn't go that way honestly =P
HOw does entity0 work and where can I see the code ?
I don't get what you mean here ? scripts are located under project/scripts