Topic: Bullets using translate

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Heres an example on how to shoot a bullet with only translate
NOTE : Lookat Behavior is used, to make the zombie walk toward the player

- Z,Q,S,D Keys to move
- Left Click to shoot
- When hit count is 10, door open/close (indeed, its completely useless)

The example have sounds (Ambiant, gun shot, zombie hit) except for the door

I let the white box visible (Bullets are shot from its position)
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NOTE : Theres a problem with it when rotating mouse, i update when i find whats wrong

And the "bullets"
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Project : http://dl.dropbox.com/u/19970067/Marati … Bullet.rar
LUA Script alone : http://dl.dropbox.com/u/19970067/Marati … Bullet.lua

Re: Bullets using translate

Nice, it's impressive !
And the light and sound are pretty immerse, I like the dramatic shadow.

Re: Bullets using translate

Thanks smile

I start to really love putting everything at 0 emit and use only maratis lights, this example was cleaned
as much as possible to keep a small file size but on some other test scenes,
i got some awesome results

I'm currently working on 4 differents projects, gonna send some screens in the next days, and then videos,
once enough game mechanics, GUI and assets are done wink

Re: Bullets using translate

Very nice work Vegas. I like the visuals.

Regards.

Re: Bullets using translate

not to cause more spam, (this post can be deleted) but it looks like there is spam hitting the forum sad hopefully it can be mitigated before it become a bothersome problem big_smile

also nice Work Vegas big_smile thanks for the tut big_smile

Re: Bullets using translate

At least he bumped an example who needs an update tongue
don't worry they never last long smile

Re: Bullets using translate

spam cleaning, a daily job unfortunately : )

by the way Vegas, you should really continue one of your game, nice potential !

Re: Bullets using translate

I do, almost daily  wink
the problem is i'm spending months experimenting modeling/animations/graphics techniques that reveal to be completely obsolete/useless in the end
Only now i'm starting to see what will work and what will not wink

Re: Bullets using translate

Experiment is part of the pleasure smile
good to hear about your project !