Topic: Nice engine ;]

Hi,

I've just tested Maratis- nice, and most importantly portable ;p
One question - postprocess? Will be some? DOF, Bloom?


Best
hmental

Re: Nice engine ;]

Hi,

thanks !

Post process is not implemented as a one clic feature, but you can do it using the c++ SDK,
using the virtual MGame class and the draw() function.

You can then use render to texture and post process it with your own shader.
I'll post an exemple soon.

Re: Nice engine ;]

Yeah, also wanted to drop in a Hi and nice engine. I look forward to seing this evolve smile

Also about spelling, I saw some stuff.

Just a small thing but it's:

Activate and then Deactive, not desactivate wink

Saw in code that you also have this

Keep it up! smile

Re: Nice engine ;]

This does indeed look most promising....

Can't wait to see a few tutorials/More example scripts.

Re: Nice engine ;]

anael wrote:

Hi,

thanks !

Post process is not implemented as a one clic feature, but you can do it using the c++ SDK,
using the virtual MGame class and the draw() function.

You can then use render to texture and post process it with your own shader.
I'll post an exemple soon.



I look forward to seing this evolve
Also about spelling, I saw some stuff.