Topic: Nice engine ;]
Hi,
I've just tested Maratis- nice, and most importantly portable ;p
One question - postprocess? Will be some? DOF, Bloom?
Best
hmental
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Hi,
I've just tested Maratis- nice, and most importantly portable ;p
One question - postprocess? Will be some? DOF, Bloom?
Best
hmental
Hi,
thanks !
Post process is not implemented as a one clic feature, but you can do it using the c++ SDK,
using the virtual MGame class and the draw() function.
You can then use render to texture and post process it with your own shader.
I'll post an exemple soon.
Yeah, also wanted to drop in a Hi and nice engine. I look forward to seing this evolve
Also about spelling, I saw some stuff.
Just a small thing but it's:
Activate and then Deactive, not desactivate
Saw in code that you also have this
Keep it up!
This does indeed look most promising....
Can't wait to see a few tutorials/More example scripts.
Hi,
thanks !
Post process is not implemented as a one clic feature, but you can do it using the c++ SDK,
using the virtual MGame class and the draw() function.You can then use render to texture and post process it with your own shader.
I'll post an exemple soon.
I look forward to seing this evolve
Also about spelling, I saw some stuff.
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