Thanks for the tip, Anael. I'll have to look into recompiling it.
In the long term, though, would it be possible to add the "Title" as a publishing option when you click on it ("Publish") in the menu? Right now, publishing seems to be some kind of a background process that runs after you invoke it. It'd be a great user-experience if a small window popped-up letting me customize the project further right before building it:
I.E.
A window would pop up with options like:
"Game Window Title: [ ]" (Would contain a text field for me to manually enter in the game's name)
"Resolution: width[ ] x height[ ]" (The width and height would be text-fields that I could manually enter in the dimensions of the published application's window)
"Full-screen? [ ]" (Would be a check-box that I could click)
There could be other options, too, depending on whatever properties are necessary for the user to customize before they build their executable. Obviously, there would be a "Create" button at the bottom of the window to commit the changes and start the final application build process.
That's just my two cents, and I certainly don't mean to overstep my bounds as a user (I'm very grateful that Maratis is free and open-source!). This is just something I wouldn't mind seeing implemented at some point.
Last edited by sunnystormy (2013-10-28 04:02:56)