Topic: Changing the window's title.

I'm not very sure about this one. IS there a way to change the window title when you publish it? It's an essential thing to polish, and I'm pretty sure the developers couldn't have overlooked it. Do I need to add some LUA code? I can't find anything about it on the wiki. Do I need to modify something in the published folder? Anyone know?

Re: Changing the window's title.

X54321 wrote:

I'm not very sure about this one. IS there a way to change the window title when you publish it? It's an essential thing to polish, and I'm pretty sure the developers couldn't have overlooked it. Do I need to add some LUA code? I can't find anything about it on the wiki. Do I need to modify something in the published folder? Anyone know?

I think someone posted on this before, let me see if I can find it.

Re: Changing the window's title.

Tutorial Doctor wrote:

I think someone posted on this before, let me see if I can find it.

He requested this feature in the related thread.
There are no other threads about it.

Last edited by 255 (2013-10-20 12:34:55)

Re: Changing the window's title.

Either way, it REALLY needs to be implemented.

Re: Changing the window's title.

^I second this. I tried digging through the published project's property list to see if I could get anywhere. I'm still trying to figure it out. : /

Let me know if there's a better way.

Re: Changing the window's title.

You can always just make it fullscreen, just make a new batch file and put in : (Program name here) "" (width) (height) (1 for fullscreen, 0 for windowed) and then use some program to convert it to a .exe, and then just hide the other one.

Re: Changing the window's title.

X54321 wrote:

You can always just make it fullscreen, just make a new batch file and put in : (Program name here) "" (width) (height) (1 for fullscreen, 0 for windowed) and then use some program to convert it to a .exe, and then just hide the other one.

Thanks for that 0-1 tip. I had just set the size to the size of my cpu screen.

Re: Changing the window's title.

Tutorial Doctor wrote:

cpu screen.

What's that lol

Re: Changing the window's title.

255 wrote:
Tutorial Doctor wrote:

cpu screen.

What's that lol

short for computer. I'm lazy okay! haha.

Last edited by Tutorial Doctor (2013-10-22 16:45:36)

10

Re: Changing the window's title.

That's PC.

Re: Changing the window's title.

255 wrote:

That's PC.

Even shorter! haha.

I use it as an IOS shortcut (it fills in the actual word) for computer, because I think "C" for computer before I think "PC" for personal computer.

Re: Changing the window's title.

What's the equivalent approach of doing this on a Mac? Is there no way to access the window title through some project property?

Re: Changing the window's title.

you can also recompile Maratis Player : https://code.google.com/p/maratis/sourc … r/main.cpp
the title is set there :

window->create("Maratis"...

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Re: Changing the window's title.

Sure but for people using Lua compiling C++ is usually not an option. This is a must-have-feature.

Re: Changing the window's title.

Thanks for the tip, Anael. I'll have to look into recompiling it. smile

In the long term, though, would it be possible to add the "Title" as a publishing option when you click on it ("Publish") in the menu? Right now, publishing seems to be some kind of a background process that runs after you invoke it. It'd be a great user-experience if a small window popped-up letting me customize the project further right before building it:

I.E.

A window would pop up with options like:

"Game Window Title: [    ]" (Would contain a text field for me to manually enter in the game's name)
"Resolution: width[  ] x height[  ]" (The width and height would be text-fields that I could manually enter in the dimensions of the published application's window)
"Full-screen? [  ]" (Would be a check-box that I could click)

There could be other options, too, depending on whatever properties are necessary for the user to customize before they build their executable. Obviously, there would be a "Create" button at the bottom of the window to commit the changes and start the final application build process.

That's just my two cents, and I certainly don't mean to overstep my bounds as a user (I'm very grateful that Maratis is free and open-source!). This is just something I wouldn't mind seeing implemented at some point. smile

Last edited by sunnystormy (2013-10-28 04:02:56)

Re: Changing the window's title.

yes, the publishing need some more work,
some of it is actually not very complicated to implement.