Topic: Plugin network
Using the plugin, you can make the network?
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Using the plugin, you can make the network?
Yes, you can use a network library and write custom script functions or custom behaviors
or even a custom MGame class that handle the update of your game with network.
Thank you. I will look to work with plugins
For network using kNet, you can take a look at https://sites.google.com/site/maratis3d/home.
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