Topic: Distance examples
here's 1 project with 3 levels about distance, pretty bad explained (or not at all) i'm afraid !
but if it can give you some ideas it's all good
• Project
1) Calculate distance between meshes in percent
2) Radius collision detection, based on anael's method over here : http://forum.maratis3d.com/viewtopic.php?pid=6296#p6296
3) Spawn multiple clones in a given object perimeter
4) Spawn in Radius v2, will spawn animated texture at random positions on a controllable radius
Notes : I removed the object parenting in example 2, and use follow behavior instead
Last edited by Vegas (2014-06-15 18:17:39)