Re: New Maratis scene editor based on the FLTK toolkit
Check out the most recent daily build!
I changed quite a lot under the hood for better joystick support and fixed some bugs in the Lua API.
Also the drag'n'drop feature now works as expected. Only the assimp integration is missing but I don't think that it's a good idea to do that. You should convert non-native meshes manually.
You can download the development version on my website: http://scary-squid.de/wordpress/?page_id=83