Re: Call for contribution : we need you !

Maybe the compiler need to be set to compile for all platforms, i dunno. Made some new vid: https://www.youtube.com/watch?v=VQmmNcM … e=youtu.be

Re: Call for contribution : we need you !

i'm testing the new version for windows x64
edit: so it's apparently the same  as win32 , and i don't see a need  for uploading a new version

Last edited by ulbex (2014-08-17 14:08:08)

Re: Call for contribution : we need you !

I tested the latest version of Maratis on Mac OS X 10.6 Snow Leopard on a IMac Aluminum 7,1 has a ATI Radeon HD 2400 XT chipset.

Last edited by zester (2014-09-12 22:12:46)

Re: Call for contribution : we need you !

Thanks zester, did it run ?

Re: Call for contribution : we need you !

anael wrote:

Thanks zester, did it run ?

Yes it ran and worked just fine. I didn't test running any scripts just played with the editor(Models, Lights, ...). This machine is new to me and only has 1GB of RAM, I need to upgrade to 6GB RAM and do a triple boot Mac, Linux, Windows. Hoping it will be able to function as a build bot for all platforms.

Re: Call for contribution : we need you !

some tests for the win32 version :

Set parent to 0 = Ok

Performance = Very big improvement on the loading time, on previous versions i had to wait about 15secs (sometimes even more) for maratis to load, now it is about 4sec and in some cases, it instant-load. thumbs up !

Light Color tweaking = Ok
Text Color tweaking = Ok

Gravity  :
Tweaking the gravity in the editor = Ok
Tweaking the object mass in the editor : doesn't change anything, the object always fall at the same speed in game

Re: Call for contribution : we need you !

Thank you zester and Vegas !

Vegas :

Tweaking the object mass in the editor : doesn't change anything, the object always fall at the same speed in game

It's normal, in reality all objects fall at the same speed, they are just slowed down by air friction depending on their shape, not their mass. That's why in the moon (no air) an iron ball and a feather hit the ground at the same time.

Re: Call for contribution : we need you !

Linux 64 : bryce : link

       
The link does not work, sad  where can I download it?

Re: Call for contribution : we need you !

ant0n you can try using building it by following the instruction and getting the latest release

https://github.com/anael-seghezzi/Maratis-4

Re: Call for contribution : we need you !

Actually, the last Maratis-3x is still there : https://code.google.com/p/maratis/source/checkout

The link given by damvcool is for Maratis-4x (experimental and in-progress)

Re: Call for contribution : we need you !

I did for Linux x64 because the other links do not work.